Three decades...Five Riftwars...One magnificent saga: Magician's End is the final book in New York Times bestselling author Raymond E. Feist's science fiction epic Riftwar Cycle.
Thirty years ago, Feist's first novel, Magician, introduced us to an orphan boy named Pug, who rises from slavery to become a Master Magician, and to Midkemia and the Riftwar, an epic series of battles between Good and Evil that have scarred Pug's world for generations.
After twenty-nine books, Feist delivers the crowning achievement of his renowned bestselling career: Magician's End, the final chapter in The Chaos Wars, the climax of his extraordinary Riftwar Cycle.
Pug, now the greatest magician of all time, must risk everything he has fought for and everything he cherishes in the hope of destroying an evil enemy once and for all. But to achieve peace and save untold millions of lives, he will have to pay the ultimate price.
The first volume in legendary master and New York Times bestselling author Raymond E. Feist's epic heroic fantasy series, The Firemane Saga--an electrifying tale of two young men whose choices will determine a world's destiny.
For centuries, the five greatest kingdoms of North and South Tembria, twin continents on the world of Garn, have coexisted in peace. But the balance of power is destroyed when four of the kingdoms violate an ancient covenant and betray the fifth: Ithrace, the Kingdom of Flames, ruled by Steveren Langene, known as the Firemane for his brilliant red hair. As war engulfs the world, Ithrace is destroyed and the Greater Realms of Tembria are thrust into a dangerous struggle for supremacy.
As a Free Lord, Baron Daylon Dumarch owes allegiance to no king. When an abandoned infant is found hidden in Daylon's pavilion, he realizes that the child must be the missing heir of the slain Steveren. The boy is valuable--and vulnerable. A cunning and patient man, Daylon decides to keep the baby's existence secret, and sends him to be raised on the Island of Coaltachin, home of the so-called Kingdom of Night, where the powerful and lethal Nocusara, the Hidden Warriors, legendary assassins and spies, are trained.
Years later, another orphan of mysterious provenance, a young man named Declan, earns his Masters rank as a weapons smith. Blessed with intelligence and skill, he unlocks the secret to forging King's Steel, the apex of a weapon maker's trade known by very few. Yet this precious knowledge is also deadly, and Declan is forced to leave his home to safeguard his life. Landing in Lord Daylon's provinces, he hopes to start anew.
Soon, the two young men--an unknowing rightful heir to a throne and a brilliantly talented young swordsmith--will discover that their fates, and that of Garn, are entwined. The legendary, long-ago War of Betrayal has never truly ended . . . and they must discover the secret of who truly threatens their world.
Feist has the universe firmly under his control.
--Contra Costa Times
Feist has a natural talent for keeping the reader turning pages.
--Chicago-Sun Times
Midkemia's fifth and final Riftwar--the devastating Chaoswar--explodes in the opening volume of Raymond E. Feist's spectacular new epic fantasy trilogy of magic, conflict, and world-shattering peril. A Kingdom Besieged is a breathtaking adventure that brings back Pug--first introduced in Feist's classic debut novel, Magician, and now Midkemia's most powerful sorcerer--who faces a major magical cataclysm that forces him to question everything he's ever held as true and dear...including the loyalty of his beloved son Magnus. The Chaoswar promises to be the crowning achievement in the three decades-long career of a New York Times bestselling master fantasist who rules the sword and sorcery universe along with Terry Goodkind, George R. R. Martin, and Terry Brooks.
The remnants of the Clan of the Seven Stars are returning to their long abandoned homeworld . . . but not as friends. The elves, led by the conjurer Laromendis, flee the relentless demon hordes sweeping through their galaxy--and the conquest of war-weary Midkemia is the Clan's sole hope for survival . . . if the Dread Legion does not pursue them through the rift.
The magician Pug knows what horrors will surely follow the elven invasion, for slaughter alone will sate Demon King Maarg's minions. For the death tide to be turned, Midkemia's constant defender must somehow unite bitter foes and vengeful former lovers--because failure to do so will mean annihilation.
Available in the U.S. for the first time, ehre is the second volume in the exceptional Legends of the Riftwar series from “a master storyteller who weaves exciting, sweeping epic tales” (SF Site)
Durine, Kethold, and Pirojil are mercenaries who have spent 20 years fighting other people's battles, defeating the Tsurani and the Bugs and the goblins. Yet now it seems, there are no more enemies to vanquish, leaving them with a few months of welcomed garrison duty as the Riftwar rages on west in Crydee. When the trio are ordered to accompany a lady and her husband safely to the city of LaMut, it looks like an easy--even cushy--assignment. But in Midkemia, nothing is that simple. . . .
In this fantastic tale, legendary author Raymond E. Feist returns to the city of Krondor and one of his most loved characters from the Riftwar Cycle, Jimmy the Hand.
The Crawler: a name whispered in fear. . .
In the crime-ridden back alleys of Krondor a rival gang has sprung up to threaten the Upright Man's Mockers. Does the Crawler control the rival gang? Where does his power come from? And does it threaten the peace of the Kingdom?
James, personal squire to Prince Arutha of Krondor, but in the underworld known as the thief and trickster Jimmy the Hand, must travel to Kesh in disguise. There, working with William, lieutenant of the prince's household guard and son of the magician Pug, and Jazhara, niece to the Keshian lord Hazara-Khan, he must attempt to unmask the mysterious Crawler and rid Krondor of his influence.
The New York Times bestselling author revisits his signature world of Midkemia in this first book in a new trilogy that ushers in the third, and most dramatic, Riftwar yet: the Darkwar
Flight of Nighthawks picks up two years after Exile's Return as Pug, the powerful sorcerer, awakens from a nightmare that portends destruction for all of Midkemia. Disturbed by his dream, Pug calls for a convening of the Conclave of Shadows.
Meanwhile, in a small town on the other side of Midkemia, two young brothers are coming of age. As they travel away from home, towards apprenticeships and adulthood, the boys are attacked by bandits and mistakenly transported to Sorcerer's Isle, the home of the Conclave of Shadows.
Though they are untrained and unready, the brothers will join the powerful, mysterious Conclave to confront Midkemia's most looming evil yet--the Nighthawks, assassins feared throughout the centuries. And Pug will face his old nemesis, the evil wizard formerly known as Sidi, now Leso Varen, in a confrontation with everything at stake: his honor, his life, and the future of Midkemia.