Epic worlds collide in a race against time in this thrilling sci-fi novel from World Fantasy Award finalist Fiona Moore.
Ken Usagi, a daring young journalist from the icy wilderness of Nunavut, is thrust into a perilous journey through the war-ravaged remnants of the former United States. Haunted by a chilling encounter with a mysterious biotechnical machine-a relic from his troubled childhood-he becomes convinced it holds the key to ending the devastating conflict tearing the world apart.
Far to the south, Totchli, a brilliant young biotechnician from a Mesoamerican society pummeled by catastrophic climate change, receives a desperate order. He must venture north to uncover the fate of a critical colonial expedition, a mission that once carried the last hopes of his people's survival. Communication channels with the expedition have fallen eerily silent.
As Ken and Totchli embark on their separate quests, the very fabric of reality begins to unravel. Their paths converge, leading to a fateful encounter where the boundaries of their worlds blur and shatter.
In a race against time, with the fate of two worlds hanging in the balance, Ken and Totchli must navigate a web of secrets, dangers, and cosmic forces that threaten to consume everything they hold dear. Can they unite to save their shattered worlds, or will they be forced to watch as everything they know and love is destroyed?
When her husband mysteriously disappears, his strong-willed wife and precocious young son set out to find him. Threatened, then pursued by friends-turned-enemies, their search leads from their comfortable post war suburban California life to the heart of the Cold War secrecy state.
In Deep and Far Out is the second book in the trilogy about Mona Oakheart, a self-taught businesswoman who owns a downtown bar and an X-rated film production company. In 1973, Mona follows one of her starlets to Guam to bring her home and finish her movie. Meanwhile, Mona's new boyfriend, Gary Reines, a member of the Harbor Police, discovers smuggled Vietnamese children in the San Diego surf. These two events drive the plot of mystery, intrigue and suspense.
Exorcist Denis Kaine's surviving on ramen and kicking otherworldly creatures off this planet. It's all noise to fill his chasm of hate and guilt inside from letting his twin brother blow his brains out because he'd been possessed. Denis should've known. He should've seen. He should've... everything.
His survival techniques are no match for Emma Koroleva, the 1200-year-old entity he freed from imprisonment in Rome. She's powerful, she's got major attitude, and she hates ramen.
She changes into various poltergeists and forces Denis to exorcise her. Denis gets paid, they eat real food, and she toys with seducing him. Denis starts to think he's living in the sitcom from hell until he learns his dead brother's become the plaything of something big, strong, and evil. Forget sitcoms. Denis is about to prove why his rep is legendary in the spirit world.
Lodespace is a collection of worlds dominated by the Fessenog Fleet trade empire. Thanks to the Voyalten portals, alien civilizations from all over the universe can gather for glorious trade. For the wealthy, there has never been a more lucrative circle.
But the Fleet is hiding something from its investors. A secret that, if exposed, could bring the empire to its knees.
Levort Aatra is a prospector on the planet Tayoxe. While scavenging the wastes of the abandoned world, he discovers a mysterious starship and stakes his claim on it. Little does he know, he just made himself the most wanted man in Lodespace.
DOWN BELOW BEYOND is a stand-alone sci-fi fantasy adventure filled with aliens, planets, and portals set in a universe crafted by T. A. Bruno, author of the award-winning Song of Kamaria trilogy.
Property managers all over the country are using Artificial Intelligence to raise rent prices far beyond the market rate for most Americans. This new system of housing is bringing even stable, middle-class America to the brink of financial vulnerability.
Congress has the power to intervene in the markets and protect American taxpayers. Why haven't they?
In Stealing Home, James M. Nelson explores the dramatic surge in housing costs and the homelessness that's too often the result. Through meticulous research, Nelson unravels the underlying threat that no one else has seen coming-the industry-wide algorithms and shared databases that give a handful of companies a virtual monopoly.
Those who control the AI technology will control the wealth that fuels the industry, not to mention the future of housing.
Stealing Home uncovers how the groups established to regulate American housing and prohibit discrimination are being gutted right under our noses. This is the wake-up call we didn't know we needed, coming from a banking insider who'
The first novel in the Rolly Waters mystery series
Rolly Waters is a recovering rock musician and part-time private eye. One night his band performs at a blowout party for EyeBitz.com, a fast-rising Internet startup that has the city of San Diego talking. When Rolly returns after hours to retrieve his guitar from the host's mansion, he finds a dead body floating in the swimming pool. His discovery sets in motion a series of intrigues that drag him into the surreal world of dot.com culture, as well as the dark heart of his own uneven past.
Meet four ambitious women who risk losing it all when they play to win... while the husband dies trying.
Amy Sparks owns Tiddlywinks Players Club at the Cardboard Cottage where the game is always afoot. She and her friends enjoy dominoes and competitive camaraderie, breaking the rules just enough to pursue life with a little moxie and mischief. When Amy learns her best friend wants husband number four gone and then he's found dead, she fears a not-so-innocent game of dominoes has turned into premeditated murder.
Who killed the husband?
Scrambled evidence and sketchy alibis compel her to uncover the truth before they all land in jail for murder. Unraveling the facts and the fibbery in a fast-paced misadventure through the back roads of Arkansas, Amy finds the courage to face her doubts and the true meaning of friendship. All while hunting down a killer on the run.
Book has four sections: 1: The Little Space Grils 2: Not-So-Super Heroes 3: Bizarro Nancy 4: Amuzing Stories. Adult content mainly in Bizarro Nancy. The Space Grils live aboard a flying saucer witht their BEM parents and escape to Earth regularly. The Heroes are talking food and parodies of Superman...Nancy, Sluggo and Fritzi Ritz appear as sexual adults, other races, mean people, millenials and aliens. The Amuzing Stories are a mixed bag of satire, weirdness and vaguely autobiographical stories of the rock and roll life of a teenager in the 60's. Denis Kitchen's introduction is a literary metaphor and tissue of lies, yet rings true. Almost everything in this book was written and drawn on spec. No funds were harmed in its creation.
Four friends play a game of croquet on their tour of Ireland. . . and another husband bites the dust.
The Arkansas 4 win a trip to the Emerald Isle with a group of Bluff Springs compatriots. Amy, Zelda, Genna, and Rian dream of castle ruins, fairy houses, and the hunt for Rian's roots. But when a wedding ends in murder, Amy befriends the Garda Síochána to help solve the crime. When is a maid not a maid? That's the riddle Amy must solve before the killer can be brought to justice as the handsome Garda O'Shannon hopes.
Amy soon discovers everyone has something to hide, including her friend Doris. Suspects mount and so do the bodies, threatening to ruin their visit to the Emerald Isle. Between the croquet theme and the banshee screams, Amy realizes her precognitive snippets have followed her to Ireland. And, maybe even brought her closer to her family roots. Could her grandmother hail from an ancient Celtic tribe? Will Rian find her long-lost clan? It's all within the realm possibilities in the land of lore, legend, and flannel.