Author Fredrik Jansson demystifies the world of radio through a dozen innovative projects, enabling readers to build inexpensive radio circuits such as transmitters and receivers, remote controls, and a working metal detector. Radio concepts are also adapted for the Raspberry Pi Pico, updating classic concepts with contemporary tools for accuracy and power.
With more than 150 color images, step-by-step instructions and detailed explanations, and a handy materials list of components and sources, this is the ultimate guide to explore the hidden universe of radio waves!
Want to know how to use an electronic component? This first book of a three-volume set includes key information on electronics parts for your projects--complete with photographs, schematics, and diagrams. You'll learn what each one does, how it works, why it's useful, and what variants exist. No matter how much you know about electronics, you'll find fascinating details you've never come across before.
Convenient, concise, well-organized, and precise
Perfect for teachers, hobbyists, engineers, and students of all ages, this reference puts reliable, fact-checked information right at your fingertips--whether you're refreshing your memory or exploring a component for the first time. Beginners will quickly grasp important concepts, and more experienced users will find the specific details their projects require.
You may have mastered Arduino and 3D printing, but what will you make when the power goes out? This book, featuring projects drawn from previous issues of Make: and Craft:, features projects you can build with little or no technology. Whether it's making your own cider or starting a fire with a bow drill, the projects in this book will let you keep making even when you're away from civilization. Whether you're on a camping trip or fortifying the last human settlement against hordes of zombies, you'll find something in this book that will keep you happy, engaged, and most important of all... alive! Projects include:
Dive hands-on into the tools, techniques, and information for making your own analog synthesizer. If you're a musician or a hobbyist with experience in building electronic projects from kits or schematics, this do-it-yourself guide will walk you through the parts and schematics you need, and how to tailor them for your needs. Author Ray Wilson shares his decades of experience in synth-DIY, including the popular Music From Outer Space (MFOS) website and analog synth community.
At the end of the book, you'll apply everything you've learned by building an analog synthesizer, using the MFOS Noise Toaster kit. You'll also learn what it takes to create synth-DIY electronic music studio. Get started in the fun and engaging hobby of synth-DIY without delay.
With this book, you'll learn:
Want to know how to use an electronic component? This second book of a three-volume set includes key information on electronics parts for your projects--complete with photographs, schematics, and diagrams. You'll learn what each one does, how it works, why it's useful, and what variants exist. No matter how much you know about electronics, you'll find fascinating details you've never come across before.
Perfect for teachers, hobbyists, engineers, and students of all ages, this reference puts reliable, fact-checked information right at your fingertips--whether you're refreshing your memory or exploring a component for the first time. Beginners will quickly grasp important concepts, and more experienced users will find the specific details their projects require.
Volume 2 covers signal processing, including LEDs, LCDs, audio, thyristors, digital logic, and amplification.
Want to know how to use an electronic component? This third book of a three-volume set includes key information on electronics parts for your projects--complete with photographs, schematics, and diagrams. You'll learn what each one does, how it works, why it's useful, and what variants exist. No matter how much you know about electronics, you'll find fascinating details you've never come across before.
Perfect for teachers, hobbyists, engineers, and students of all ages, this reference puts reliable, fact-checked information right at your fingertips--whether you're refreshing your memory or exploring a component for the first time. Beginners will quickly grasp important concepts, and more experienced users will find the specific details their projects require.
Volume 3 covers components for sensing the physical world, including light, sound, heat, motion, ambient, and electrical sensors.
At thirteen he invented a new method of rocket control. At seventeen he designed and built an analog computer that could translate Russian into English and that the Smithsonian collected as an example of an early hobby computer. While majoring in government at Texas A&M University, Forrest created a hand-held, radar-like device to help guide the blind. And during his military service, he had to be given special clearance to do top secret laser research at the Air Force Weapons Lab. Why? Because while he lacked the required engineering degree, they wanted his outside-the-box thinking on the project.
He went on to co-found MITS, Inc., producer of the first commercially successful personal computer, wrote a series of electronics books for Radio Shack that sold more than seven million copies, and designed the music synthesizer circuit that became known as the infamous Atari Punk Console. All this came before he started consulting for NASA's Goddard Space Flight Center, and NOAA's famous Mauna Loa Observatory, and earning the prestigious Rolex Award.
This intimate portrait of a self-made scientist shares a revelatory look inside the scientific community, and tells the story of a lifelong learner who stood by his convictions even when pressured by the establishment to get in line with conventional wisdom. With dozens of personal photos and illustrations, Maverick Scientist serves as proof that to be a scientist, you simply need to do science.
Make: AI Robots introduces young people to AI through exciting craft projects that start with a mechanical cardboard creation, integrates fun electronic lights and motors, adds simple coding on a micro: bit, and then teaches how to train AI to create a spark of life.
With 32 projects designed to guide beginners through increasing challenges, Make: AI Robots is the perfect way to feed curious minds with fun AI experiments that will delight and inspire.
The analytic geometry part of the book links equations to many of these intuitive concepts, which we explore through in-depth explanations of manipulative models of conic sections. This book is aimed at high school students who might be in Algebra II or Pre-Calculus. It shows the geometrical and practical sides of these topics that otherwise can drown in their own algebra.
Make: Trigonometry builds on the basics of the authors' earlier book, Make: Geometry, and is intended as a bridge from that book to their Make: Calculus book. The user can read this book and understand the concepts from the photographs of 3D printable models alone. However, since many models are puzzle-like, we encourage the reader to print the models on any consumer-grade filament based 3D printer. The models are available for download in a freely-available open source repository. They were created in the free program OpenSCAD, and can be 3D printed or modified by the student in OpenSCAD to learn a little coding along the way.