Una niña de 13 años en Ciudad Juárez, México recibe la visita de una versión futura de ella misma de 30 años en esta novela poderosa para adultos jóvenes en verso sobre cómo manejar la depresión.
A 13-year-old girl growing up in Mexico is visited by her 30-year-old future self in this powerful YA novel in verse about handling depression.
De la nada, una señora se acerca a Anamaría y le dice que es ella del futuro. Pero Anamaría tiene trece años y sabe que no debe hablar con alguien que ella no conoce. Las niñas deben tener cuidado, especialmente en Ciudad Juárez, México -- son las 90's y el miedo se apodera de su querida ciudad a medida que los casos de niñas y mujeres secuestradas se vuelven comunes y horribles. Esta futura dama de treinta años no parece ser peligrosa, pero no deja de molestar a Anamaría, alternando entre los tontos consejos de Hallmark sobre ser amable contigo mismo y alguna charla misteriosa sobre salvar a una chica.
Anamaría definitivamente no necesita que la salven, está bien. Ella trabajo duro en su escuela secundaria estricta y obsesionada con las calificaciones--trabaja tan duro que casi no duerme; tan duro que el estrés la hace criticar no solo a las chicas malas sino también a sus (pocas) amigas; tan duro que cuando finalmente duerme, sus sueños son sobre morir--pero ella solo quiere hacer lo mejor que pueda para poder crecer y tener éxito. Tal ves Treinta tiene razón, tal vez no debería estar tan agotada con su vida. Pero, cómo puede pedir ayuda cuando su ciudad está de luto por la tragedia de las niñas secuestradas?
Esta novela en verso que invita la reflexión llevara a lectores adultos y jóvenes a un discurso vital sobre temas importantes--cómo lidiar con la depresión y cómo reconocerla en uno mismo y en los demás--a través de la voz accesible de una niña de trece años.
Out of nowhere, a lady comes up to Anamaria and says she's her, from the future. But Anamaria's thirteen, she knows better than to talk to a stranger. Girls need to be careful, especially in Ciudad Juárez, Mexico--it's the 90's and fear is overtaking her beloved city as cases of kidnapped girls and women become alarmingly common. This thirty-year-old future lady doesn't seem to be dangerous but she won't stop bothering her, switching between cheesy Hallmark advice about being kind to yourself, and some mysterious talk about saving a girl.
Anamaria definitely doesn't need any saving, she's doing just fine. She works hard at her strict, grade-obsessed middle school--so hard that she hardly gets any sleep; so hard that the stress makes her snap not just at mean girls but even her own (few) friends; so hard that when she does sleep she dreams about dying--but she just wants to do the best she can so she can grow up to be successful. Maybe Thirty's right, maybe she's not supposed to be so exhausted with her life, but how can she ask for help when her city is mourning the much bigger tragedy of its stolen girls?
This thought-provoking, moving verse novel will lead adult and young adult readers alike to vital discussions on important topics--like dealing with depression and how to recognize this in yourself and others--through the accessible voice of a thirteen-year-old girl.
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Once relatos inspirados en la riqueza artesanal de México. Cada uno imagina un origen mítico de varias artesanías emblemáticas del país. Los árboles de la vida, los sombreros, las sirenas de barro, la talavera poblana, entre otros, dan la pauta para que estas narraciones humorísticas lleven al lector a mirar con otros ojos las artesanías mexicanas.
Eleven stories inspired by the artisanal richness of Mexico. Each one imagines a mythical origin of various emblematic crafts of the country. The trees of life, hats, clay mermaids, Talavera pottery from Puebla, among others, set the stage for these humorous narratives to lead the reader to see Mexican crafts with new eyes.
In a small village in Mexico lived a young man of humble beginnings, the third of four brothers. They all worked daily in the fields from dawn to dusk, but there was never enough money. The young man decided to go to America, the land of opportunity. There, he worked hard, and eventually was able to open his own restaurant. Business boomed! He became very wealthy and successful. But as the years went by, he felt something important was missing from his life. Love and family. He realized life without love has no real success. So he decided to return home to Mexico to visit his cherished brothers, looking forward to basking in their unconditional love. But his reception was not what he expected, and things didn't turn out exactly as he'd planned...
With a dazzling and thoughtful voice, this critically acclaimed novel deals directly with the challenges and dangers of immigration, exploring the ties that bind us together in an age when issues threaten to divide us.
One night Sophie and her parents are called to a hospital where Pedro, a six-year-old Mexican boy, is recovering from dehydration. Crossing the border into Arizona with a group of Mexicans and a coyote, or guide, Pedro and his parents faced such harsh conditions that the boy is the only survivor. Pedro comes to live with Sophie, her parents, and Sophie's Aunt Dika, a refugee of the war in Bosnia. Sophie loves Pedro--her Principito, or Little Prince. But after a year, Pedro's surviving family in Mexico makes contact, and Sophie, Dika, Dika's new boyfriend, and his son must travel with Pedro to his hometown so that he can make a heartwrenching decision.It's 900 AD in Chichen Itza, Mexico. Who will win The Sacred Ball Game, a fiercely fought sport played to honor the god Kukulkan?
Will it be Dzek, the prince who was kidnapped and is held hostage? Or will it be a fellow prince and hostage, the muscular, cunning Zacuul?
The outcome is vital for tradition demands that the winner must behead the loser, It's a grim and bloody death, but it is honorable because the loser's spirit rises to the gods to become spokesman and protector of Chichen Itza. The winner is widely acclaimed, laden with gold and jewels and freed to return to his home city.
Though the story is fictitious, it is based loosely on ancient Mayan culture. The protagonist, Dzek, has been a hostage for six years, ever since he was kidnapped at age nine. He has tried to escape many times.
Two other young hostages are Poco, a small crippled lad, Dzek's best friend and admirer; the other is Zacuul, a strong, but lazy and selfish young man who is content to remain in Chichen Itza as long as he can live an easy life of excellent food, a comfortable home, cared for by slaves and free to play the game every day.
The three hostages are free to move about the city; however, each has his own warrior-guard who stays with him day and night. They are as close as shadows. Dzek detests his guard, Otaan, who, in turn, hates him and does what he can to make Dzek's life miserable. As long as these boys are well treated, even as captives, their fathers, rulers of rival cities, will not attack Chichen Itza for if they do, their sons will be killed.
The plucky female character, Chuen, is the spirited daughter of the city's Chief Medicine Priest. She is treated as an outcast because she breaks tradition: she learns medicine from her father, and unlike normal girls who are chaperoned, are subject to men and are trained for traditional female duties, Chuen may be the world's first feminist: not only does she practice medicine, she's a natural athlete. She runs like the wind. She speaks up and acts as equal to a man.
When Dzek is chosen as captain of the Gold Team in the Sacred Ball Game, Chuen offers to help him train.
Reluctant at first to accept help from a mere girl, Dzek finally agrees.
Suddenly Chichen Itza is plagued by locusts which demolish the newly planted corn. A drought follows, threatening to dry up the new seed. To appease the gods, the sweet little orphan slave girl, Tonina, who has been loved and cared for by Chuen and her father, is sacrificed in a ceremonial drowning in the Well of Sacrifice.
Tonina's sacrifice brings rain; training for the Sacred Ball game goes on. Dzek decides to give purpose to his life by winning the game, being freed, then returning with an army to rescue Poco. But vindictive Zacuul has his own plan to win; he viciously injures Dzek's ankle. Chuen minsters to the ankle, tries to raise Dzek's spirits.
As Dzek slowly heals, Chuen learns of a plot to kill him--a jaguar attack on his way home. It is now Chuen who contrives an escape plan, but Dzek, in pain and dispirited, has to be convinced, for Chuen's plan calls for her to steal the drug, balache, known as the Holy Intoxicant from within the dark, sacred depths of the Temple of Kukulkan. This could plunge her to eternal punishment. Chuen plans to slip the balache into the community pot of stew while the team and the guards are celebrating at the end of the game. It will put them into a drugged sleep. It is then, she tells Dzek, that you must escape. Even though he begs her to escape with him, and she loves him, she refuses. Her duty is to remain and use her healing powers here on her people.
However, as Chuen, terrified but bold, steals the balache, fate intervenes; with surprising speed, it changes the lives of both o