The fourth volume in the immensely popular Field Guide series, The Rose Metal Press Field Guide to Graphic Literature gives readers unprecedented insight into the techniques of 28 of today's most innovative creators of poetry comics, graphic narratives, and image-text hybrids. With original craft essays, corresponding exercises, and full-color examples of their work, each contributor offers reflection and instruction informed by their own methods and processes. From mark-making and page composition to deeper renderings of place, character, and voice, this much-needed guide to the field illuminates and demystifies the process of creating image+text work. Editors Kelcey Ervick and Tom Hart also provide a historical introduction that links today's graphic literature to visual storytelling of the past and helpful pedagogical resources to round out the volume. This is a book for writers who want to make graphic narratives and literary collage, illustrators and comics artists exploring new approaches to storytelling, teachers encouraging their students to work with image and text, and anyone curious about what one contributor calls comics magic.
FEATURING ESSAYS AND GRAPHIC LITERATURE WORK FROM: Justine Mara Andersen, Oliver Baez Bendorf, Leonie Brialey, Thi Bui, Sharon Lee De La Cruz, David Dodd Lee, Arwen Donahue, Trinidad Escobar, Naoko Fujimoto, Marnie Galloway, Lauren Haldeman, Tom Hart, Mira Jacob, Keith Knight, Aidan Koch, Matt Madden, Mita Mahato, Deborah A. Miranda, Josh Neufeld, Dustin Parsons, Zeke Peña, Nick Francis Potter, Kristen Radtke, Scott Roberts, Alexander Rothman, Eleni Sikelianos, Bianca Stone, and Lawrence Sutin
How superhero narratives in the margins of the mainstream tell innovative, feminist stories.
It's no secret that superhero comics and their related media perpetuate a model of a straight, white, male hero at the expense of representing women and other minorities, but other narratives exist. Searching for Feminist Superheroes recognizes that female-led superhero comics, with diverse casts of characters and inclusive storytelling, exist on the margins of the mainstream superhero genre. But rather than focusing on these stories as marginalized, Sam Langsdale's work on heroes such as Spider-Woman, America Chavez, and Ironheart locates the margins as a site of innovation and productivity, which have enabled the creation of feminist superhero texts.
Employing feminist and intersectional philosophies in an analysis of these comics, Langsdale suggests that feminist superheroes have the potential to contribute to a social imagination that is crucial in working toward a more just world. At a time when US popular culture continues to manifest as a battleground between oppressive and progressive social norms, Searching for Feminist Superheroes demonstrates that a fight for a better world is worthwhile.
Since the original TASCHEN edition of Manga Design, Japan's comic phenomenon has produced yet more captivating characters and a whole host of hot new talents. This revised and updated edition delivers the lowdown on the latest and the greatest makers and shapers of the manga scene. Through an A-Z directory, we discover the superstars--both human and fictional--of what is now a vast global industry, inspiring advertisers, filmmakers, creative professionals, millions of avid fans, not to mention an entire cosplay lifestyle, in which manga devotees in elaborate costume meet to celebrate the existence of their characters at huge conventions from Los Angeles to Leipzig. From classic maestros--like Osamu Tezuka (creator of Astro Boy) and Katsuhiro Otomo (creator of Akira)--to newcomers such as Hajime Isayama, each entry includes biographical and bibliographical information, descriptions of main characters, and, of course, plenty of examples of the artist's finest manga spreads and covers.
This work dissects the origin and growth of superhero comic books, their major influences, and the creators behind them. It demonstrates how Batman, Wonder Woman, Captain America and many more stand as time capsules of their eras, rising and falling with societal changes, and reflecting an amalgam of influences. The book covers in detail the iconic superhero comic book creators and their unique contributions in their quest for realism, including Julius Schwartz and the science-fiction origins of superheroes; the collaborative design of the Marvel Universe by Jack Kirby, Stan Lee, and Steve Ditko; Jim Starlin's incorporation of the death of superheroes in comic books; John Byrne and the revitalization of superheroes in the modern age; and Alan Moore's deconstruction of superheroes.
How twenty-first-century Latin American comics transgress social, political, and cultural frontiers.
Given comics' ability to cross borders, Latin American creators have used the form to transgress the political, social, spatial, and cultural borders that shape the region. A groundbreaking and comprehensive study of twenty-first-century Latin American comics, Latin American Comics in the Twenty-First Century documents how these works move beyond national boundaries and explores new aspects of the form, its subjects, and its creators.
Latin American comics production is arguably more interconnected and more networked across national borders than ever before. Analyzing works from Argentina, Chile, Colombia, Mexico, Peru, and Uruguay, James Scorer organizes his study around forms of transgression, such as transnationalism, border crossings, transfeminisms, punk bodies, and encounters in the neoliberal city. Scorer examines the feminist comics collective Chicks on Comics; the DIY comics zine world; nonfiction and journalistic comics; contagion and zombie narratives; and more. Drawing from archives across the United States, Europe, and Latin America, Latin American Comics in the Twenty-First Century posits that these comics produce micronarratives of everyday life that speak to sites of social struggle shared across nation states.
A history of American Western genre comics and how they interacted with contemporaneous political and popular culture.
Redrawing the Western charts a history of the Western genre in American comics from the late 1800s through the 1970s and beyond. Encompassing the core years in which the genre was forged and prospered in a range of popular media, Grady engages with several key historical timeframes, from the origins of the Western in the nineteenth-century illustrated press; through fin de siècle anxieties with the closing of the frontier, and the centrality of cowboy adventure across the interwar, postwar, and high Cold War years; to the revisions of the genre in the wake of the Vietnam War and the Western's continued vitality in contemporary comics storytelling.
In its study of stories about vengeance, conquest, and justice on the contested frontier, Redrawing the Western highlights how the simplistic conflicts common in Western adventure comics could disguise highly political undercurrents, providing young readers with new ways to think about the contemporaneous social and political milieu. Besides tracing the history, forms, and politics of American Western comics in and around the twentieth century, William Grady offers an original reassessment of the important role of comics in the development of the Western genre, ranking them alongside popular fiction and film in the process.
Lost Literacies is the first full-length study of US comic strips from the period prior to the rise of Sunday newspaper comics. Where current histories assume that nineteenth-century US comics consisted solely of single-panel political cartoons or simple proto-comics, Lost Literacies introduces readers to an ambitious group of artists and editors who were intent on experimenting with the storytelling possibilities of the sequential strip, resulting in playful comics whose existence upends prevailing narratives about the evolution of comic strips. Over the course of the nineteenth century, figures such as artist Frank Bellew and editor T. W. Strong introduced sequential comic strips into humor magazines and precursors to graphic novels known as graphic albums. These early works reached audiences in the tens of thousands. Their influences ranged from Walt Whitman's poetry to Mark Twain's travel writings to the bawdy stage comedies of the Bowery Theatre. Most importantly, they featured new approaches to graphic storytelling that went far beyond the speech bubbles and panel grids familiar to us today. As readers of Lost Literacies will see, these little-known early US comic strips rival even the most innovative modern comics for their diversity and ambition.
In Graphic Medicine, comics artists and scholars of life writing, literature, and comics explore the lived experience of illness and disability through original texts, images, and the dynamic interplay between the two. The essays and autobiographical comics in this collection respond to the medical humanities' call for different perceptions and representations of illness and disability than those found in conventional medical discourse. The collection expands and troubles our understanding of the relationships between patients and doctors, nurses, social workers, caregivers, and family members, considering such encounters in terms of cultural context, language, gender, class, and ethnicity. By treating illness and disability as an experience of fundamentally changed living, rather than a separate narrative episode organized by treatment, recovery, and a return to normal life, Graphic Medicine asks what it means to give and receive care.
Comics by Safdar Ahmed, John Miers, and Suzy Becker, and illustrated essays by Nancy K. Miller and Jared Gardner show how life writing about illness and disability in comics offers new ways of perceiving the temporality of caring and living. Crystal Yin Lie and Julia Watson demonstrate how use of the page through panels, collages, and borderless images can draw the reader, as a mute witness, into contact with the body as a site where intergenerational trauma is registered and expressed. Kiene Brillenburg Wurth examines how microscripts productively extend graphic medicine beyond comics to outsider art. JoAnn Purcell and Susan Squier display how comics artists respond to and reflect upon their caring relationship with those diagnosed with an intellectual disability. And Erin La Cour interrogates especially difficult representations of relationality and care. During the past decade, graphic medicine comics have proliferated--an outpouring accelerated recently by the greatest health crisis in a century. Edited by Erin La Cour and Anna Poletti, Graphic Medicine helps us recognize that however unpleasant or complicated it may be, interacting with such stories offers fresh insights, suggests new forms of acceptance, and enhances our abilities to speak to others about the experience of illness and disability.While many genres offer the potential for theological reflection and exploration of religious issues, the nature of horror provides unique ways to wrestle with these questions. Since EC Comics of the 1950s, horror comics have performed theological work in ways that are sometimes obvious, sometimes subtle, but frequently surprising and provocative.
This collection brings together essays covering the history of horror comics, from the 1950s to the present, with a focus on their engagement with religious and theological issues. Essays explore topics such as the morality of EC Comics, cosmic indifference in the works of Junji Ito, the reincarnated demons of the web-comic The Devil is a Handsome Man, religion and racial horror in comic voodoo, and much more.