The quick and crystal-clear guide to C++ programming
C++ Essentials For Dummies is your useful reference to the key concepts of C++, the popular general-purpose language utilized everywhere from building games to writing parts of operating systems. With minimal review and background material--and absolutely no fluff--this book gets straight to the essential topics you need to know to ramp up, brush up, or level up.
Great for supplementing classroom learning, reviewing for a certification, or staying knowledgeable on the job, C++ Essentials For Dummies is a fantastic refresher guide that you can always turn to for answers.
Explore the faster way to build games using UE5 Blueprints using this practical guide with key images printed in color
Key FeaturesUnreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices.
The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you'll learn how to implement procedural generation and create a product configurator.
By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.
What you will learnThis book is for anyone interested in developing games or applications with UE5. Although basic knowledge of Windows OS is required, experience in programming or UE5 is not necessary.
Table of ContentsAll the new language and library features of C++20 (for those who know the previous versions of C++).
C++20 is the next evolution in modern C++ programming, now supported by major C++ compilers. However, C++20 is huge. It will change the way we program more dramatically than C++11 did. Combining new features gives you even more power. However, not everything is self-explanatory and there are hidden traps. Therefore, it is key to understand all the concepts of C++20 and learn how to benefit best.
This book covers the motivation for and context of all new C++20 features (covering both language and library), providing many examples and unique background information for application programmers as well as for library developers. The focus is on how these features impact day-to-day programming, what effect combining features can have, and how you can benefit from them in practice.
Bestselling Programming Tutorial and Reference Completely Rewritten for the New C++11 Standard
Fully updated and recast for the newly released C++11 standard, this authoritative and comprehensive introduction to C++ will help you to learn the language fast, and to use it in modern, highly effective ways. Highlighting today's best practices, the authors show how to use both the core language and its standard library to write efficient, readable, and powerful code.
C++ Primer, Fifth Edition, introduces the C++ standard library from the outset, drawing on its common functions and facilities to help you write useful programs without first having to master every language detail. The book's many examples have been revised to use the new language features and demonstrate how to make the best use of them. This book is a proven tutorial for those new to C++, an authoritative discussion of core C++ concepts and techniques, and a valuable resource for experienced programmers, especially those eager to see C++11 enhancements illuminated.
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Access the source code for the extended examples from informit.com/title/0321714113
C++ Primer, Fifth Edition, features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method--notable by a small space inside the spine--also increases durability.
This practical book demonstrates why C++ is still one of the dominant production-quality languages for financial applications and systems. Many programmers believe that C++ is too difficult to learn. Author Daniel Hanson demonstrates that this is no longer the case, thanks to modern features added to the C++ Standard beginning in 2011.
Financial programmers will discover how to leverage C++ abstractions that enable safe implementation of financial models. You'll also explore how popular open source libraries provide additional weapons for attacking mathematical problems. C++ programmers unfamiliar with financial applications also benefit from this handy guide.
C++ is famous for getting all the default behaviors wrong and for sometimes making demons fly out of your nose. Through 25 puzzles, from the useful to the outright weird, we explore some of C++'s most interesting quirks. How does initialization actually work? Do temporaries even exist? Why is +!! a valid expression in C++? As you work through each puzzle, you will peel off some of the layers of complexity of C++, getting a fundamental understanding of how the language works. This will help you write better code and recognize issues more easily while debugging.
Each puzzle in the book is a complete, seemingly simple C++ program, but can you figure out the output for each, or will the answers stump you? Most of the programs compile and have deterministic, though sometimes surprising, output. Some might, however, have undefined behavior, where anything can happen, including making demons fly out of your nose! Yet others might have unspecified behavior with output that is not completely deterministic; we just know nothing as bad as nasal demons will happen.
All puzzles are accompanied by detailed discussions, taking a look under the hood at what exactly is going on to help you understand more about C++'s unexpected behaviors, as well as fundamental concepts like initialization, overload resolution, and implicit conversions. For the non-deterministic cases, we'll explore some typical behaviors one can expect to see in practice, what causes them, and why they shouldn't be relied on.
After working through the book, you'll have tools and techniques to help you write better and safer code, and a better understanding of the fundamentals of the language, the background for some of C++'s apparent weirdness, and a better feel for identifying bugs and unsafe code in your own programs.
What You Need:
The book assumes basic knowledge of C++. If you want to run the programs yourself, you can use either a local C++ compiler or the online compilers at https: //godbolt.org.
The new C++11 standard allows programmers to express ideas more clearly, simply, and directly, and to write faster, more efficient code. Bjarne Stroustrup, the designer and original implementer of C++, has reorganized, extended, and completely rewritten his definitive reference and tutorial for programmers who want to use C++ most effectively.
The C++ Programming Language, Fourth Edition, delivers meticulous, richly explained, and integrated coverage of the entire language--its facilities, abstraction mechanisms, standard libraries, and key design techniques. Throughout, Stroustrup presents concise, pure C++11 examples, which have been carefully crafted to clarify both usage and program design. To promote deeper understanding, the author provides extensive cross-references, both within the book and to the ISO standard.
New C++11 coverage includes
Topics addressed in this comprehensive book include
This fourth edition makes C++11 thoroughly accessible to programmers moving from C++98 or other languages, while introducing insights and techniques that even cutting-edge C++11 programmers will find indispensable.
This is a hardcover version of the Fourth Edition. Content in this hardcover and the paperback version is identical.
This book features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method--noticeable by a small space inside the spine--also increases durability.
Get ready for C++20 with all you need to know for complete mastery!
Your comprehensive and updated guide to one of the world's most popular programming languages is here! Whether you're a novice or expert, you'll find what you need to get going with the latest features of C++20. The workhorse of programming languages, C++ gives you the utmost control of data usage and interface and resource allocation. If your job involves data, proficiency in C++ means you're indispensable!
This edition gives you 7 books in 1 for total C++ mastery. Inside, internationally renowned expert John Paul Mueller takes you from the fundamentals of working with objects and classes to writing applications that use paradigms not normally associated with C++, such as those used for functional programming strategies. The book also includes online resources such as source code. You discover how to use a C++ GNU compiler to build applications and even how to use your mobile device for coding.
If you want to be your organization's C++ guru, C++ All-In-One for Dummies is where it's at!
Coming to grips with C++11 and C++14 is more than a matter of familiarizing yourself with the features they introduce (e.g., auto type declarations, move semantics, lambda expressions, and concurrency support). The challenge is learning to use those features effectively--so that your software is correct, efficient, maintainable, and portable. That's where this practical book comes in. It describes how to write truly great software using C++11 and C++14--i.e. using modern C++.
Topics include:
Effective Modern C++ follows the proven guideline-based, example-driven format of Scott Meyers' earlier books, but covers entirely new material.
After I learned the C++ basics, I then learned how to use C++ in production code from Meyer's series of Effective C++ books. Effective Modern C++ is the most important how-to book for advice on key guidelines, styles, and idioms to use modern C++ effectively and well. Don't own it yet? Buy this one. Now.
-- Herb Sutter, Chair of ISO C++ Standards Committee and C++ Software Architect at Microsoft
Good software design is essential for the success of your project, but designing software is hard to do. You need to have a deep understanding of the consequences of design decisions and a good overview of available design alternatives. With this book, experienced C++ developers will get a thorough, practical, and unparalleled overview of software design with this modern language.
C++ trainer and consultant Klaus Iglberger explains how you can manage dependencies and abstractions, improve changeability and extensibility of software entities, and apply and implement modern design patterns to help you take advantage of today's possibilities. Software design is the most essential aspect of a software project because it impacts the software's most important properties: maintainability, changeability, and extensibility.
C++ Programming in easy steps, 6th edition shows you how to program in the powerful C++ native system language. Now, in its sixth edition, this guide gives complete examples that illustrate each aspect with colorized source code.
C++ Programming in easy steps, 6th edition begins by explaining how to install a free C++ compiler so you can quickly begin to create your own executable programs by copying the book's examples. It demonstrates all the C++ language basics before moving on to provide examples of Object Oriented Programming (OOP).
C++ is not platform-dependent, so programs can be created on any operating system. Most illustrations in this book depict output on the Windows operating system (purely because it is the most widely-used desktop platform) but the examples can also be created on other platforms such as Linux or macOS.
The book concludes by demonstrating how you can use your acquired knowledge to create programs graphically using a modern C++ Integrated Development Environment (IDE), such as Microsoft's Visual Studio 2022.
C++ Programming in easy steps, 6th edition has an easy-to-follow style that will appeal to:
This book makes no assumption that you have previous knowledge of any programming language, so it is suitable for the beginner to programming in C++, whether you know C or not.
C++ Programming in easy steps, 7th edition shows you how to program in the powerful C++ native system language. Now, in its seventh edition, this guide gives complete examples that illustrate each aspect with colorized source code.
C++ Programming in easy steps, 7th edition begins by explaining how to install a free C++ compiler so that you can quickly begin to create your own executable programs by copying the book's examples. It demonstrates all the C++ language basics before moving on to provide examples of Object Oriented Programming (OOP).
C++ is not platform-dependent, so programs can be created on any operating system. Most illustrations in this book depict output on the Windows operating system (purely because it is the most widely-used desktop platform) but the examples can also be created on other platforms such as Linux or macOS.
The book concludes by demonstrating how you can use your acquired knowledge to create programs graphically using a modern C++ Integrated Development Environment (IDE), such as Microsoft's Visual Studio.
C++ Programming in easy steps, 7th edition has an easy-to-follow style that will appeal to:
This book makes no assumption that you have previous knowledge of any programming language, so it is suitable for the beginner to programming in C++, whether you know C or not.
Learn C++ programming at your own pace--Covers modern C++ 20
Starting with one hour a day, you can gain all the skills you need to begin programming in C++. This complete tutorial will help you quickly master the basics of object-oriented programming and teach you advanced C++ language features and concepts. Fully updated for the C++20 standard, this practical book is designed to help you write C++ code that's faster, simpler, and more reliable and master the fundamentals of C++ and object-oriented programming.
Lessons
Part I - The Basics: Using Variables, Declaring Constants; Arrays and Strings; Expressions, Statements, and Operators; Controlling Program Flow; Functions; Pointers and References
Part II - Fundamentals of Object-Oriented C++ Programming: Classes and Objects; Implementing Inheritance; Polymorphism; Operator Types and Operator Overloading; Casting Operators; Macros and Templates
PART III - Learning the Standard Template Library (STL): The STL String Class; STL Dynamic Array Classes; STL list and forward_list; STL set and multiset; STL map and multimap
PART IV: Lambda Expressions and STL Algorithms: Function Objects; Lambda Expressions;
Written by a software developer for software developers, this book is a unique collection of the latest software development methods. The author includes OOD, UML, Design Patterns, Agile and XP methods with a detailed description of a complete software design for reusable programs in C++ and Java. Using a practical, problem-solving approach, it shows how to develop an object-oriented application--from the early stages of analysis, through the low-level design and into the implementation. Walks readers through the designer's thoughts -- showing the errors, blind alleys, and creative insights that occur throughout the software design process. The book covers: Statics and Dynamics; Principles of Class Design; Complexity Management; Principles of Package Design; Analysis and Design; Patterns and Paradigm Crossings. Explains the principles of OOD, one by one, and then demonstrates them with numerous examples, completely worked-through designs, and case studies. Covers traps, pitfalls, and work arounds in the application of C++ and OOD and then shows how Agile methods can be used. Discusses the methods for designing and developing big software in detail. Features a three-chapter, in-depth, single case study of a building security system. For Software Engineers, Programmers, and Analysts who want to understand how to design object oriented software with state of the art methods.
For two-semester courses in the C++ programming sequence, or an accelerated one-semester course.
A clear and student-friendly way to teach the fundamentals of C++
Starting Out with C++: From Control Structures through Objects covers control structures, functions, arrays,
and pointers before objects and classes in Tony Gaddis's hallmark accessible, step-by-step presentation. His books help beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the C++ programming language by presenting all the details needed to understand the how and the why-but never losing sight of the fact that most beginners struggle with this material. His approach is gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. Updates to the 9th Edition include revised, improved problems throughout and a new chapter featuring completely rewritten and expanded material on the Standard Template Library (STL).
Also Available with MyLab Programming.
MyLabTM Programming is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages.
Note: You are purchasing a standalone product; MyLabTM & MasteringTM does not come packaged with this content. Students, if interested in purchasing this title with MyLab & Mastering, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.
If you would like to purchase both the physical text and MyLab & Mastering, search for:
0134544846 / 9780134544847 Starting Out with C++ from Control Structures to Objects Plus MyProgrammingLab with Pearson eText -- Access Card Package, 9/e
Package consists of:
Students can use the URL and phone number below to help answer their questions:
https: //support.pearson.com/getsupport/s/
800-677-6337