Gold Medal, 2024 PubWest Book Design Award
Between Two Sounds follows the life of world-famous composer Arvo Pärt from his birth in Estonia in 1935 through 1980, when the Soviets forced him to emigrate because of the nonconformist and religious nature of his music.
Based on years of research and close collaboration with Arvo Pärt himself, Joonas Sildre paints an atmospheric portrait of a restless artist who does not shy away from confronting state control or his own internal contradictions.
Arvo Pärt stormed Soviet-occupied Estonia's music scene in the 1960s as a brash young man pushing the limits of avant-garde modernism. Then he fell silent, no longer able to express what he felt through the musical language he had inherited. When he reemerged a decade later, he had found, in that silence between sounds, a new musical language inspired by ancient sacred music, the basis of his distinctive tintinnabuli technique. This graphic novel will appeal not just to fans of Arvo Pärt's music but to anyone who has known the struggle to remain true to oneself whatever the cost.
A poignant and witty graphic memoir from New Yorker cover artist, internationally syndicated cartoonist, and New York Times bestselling author Harry Bliss capturing his reflections on life and his relationship with Penny, his beloved dog
New Yorker cartoonist Harry Bliss loved his sweet dog Penny, a joyful part of his life for seventeen years. Every day that he cared for his beloved pet, Harry joked with her, talked to her, and drew the adorable creature--Penny's presence is unmistakably, hilariously incorporated into Harry's iconic cartoons. In one, he gazes up at the night sky, remarking on the vastness of outer space, while she digs into the ground, unbothered, fuzzy tail wagging in the air. Harry grew up in a family of artists, a rowdy and turbulent bunch, and attended art school in Philadelphia. A therapist once suggested that perhaps when he looked at Penny, he saw himself as an innocent child. As Harry grieves Penny's loss, he reflects on his parents in their later years, his love for his wife and home, and the colorful artists, friends, and mentors who have shaped him. With humor and gut-wrenching honesty, You Can Never Die is an intimate portrayal of a man making sense of the beautiful and painful world around him. This singular memoir integrates sharply crafted, witty stories with hundreds of gorgeous cartoons and never-seen-before sketches from Bliss's career.Named one of Publishers Weekly's Top Ten Best Books of 2023
Longlisted for the Andrew Carnegie Medal for Excellence in Nonfiction 2024
New York Public Library's Best New Comics of 2023 Top Ten Pick
Once upon a time, a young girl named Caitlin Clark lived in West Des Moines, Iowa. Caitlin was mesmerized by the game from the moment she could hold a basketball. Whether playing games in the backyard with her family or cheering for her favorite teams on TV, basketball was in her blood. As Caitlin grew older, her love for the game only intensified. But when it came time to make a decision, Caitlin chose to stay close to home and play for the University of Iowa. The Hawkeyes offered everything she could ask for - a chance to compete at a high level, the support of her family and friends, and the opportunity to represent her home state on a national stage. Throughout her college career, Caitlin's star continued to rise. With each game, she seemed to elevate her play to new heights, dazzling fans and opponents alike with her electrifying performances. And though her story is still being written, one thing is for certain: Caitlin Clark is a basketball star destined for greatness.
This comic series has gotten national attention and press on such places as CNN, FOX News, and People Magazine.
A sweeping, majestic saga. -- PUBLISHERS WEEKLY
An engaging, robust, and exciting adaptation of a true story. -- BOOKLIST
Stunning and dynamic illustrations . -- FOREWORD REVIEWS
A graphic novel adaption of the history masterpiece ranked #1 on National Geographic's list of the 100 Greatest Adventure Books of All Time.
Before the Pole . . .
Before Antarctica . . .
Before everything went wrong . . .
It's June 1910, and Cherry, inexperienced and unqualified, has just joined Captain Scott's new expedition to the South Pole. Simply getting to Antarctica turns out to be an adventure. As they sail the Terra Nova through one trial after another, the scientists and Navy men learn to work as a team - but are they a match for the fury of the Southern Ocean, which threatens to sink the expedition before it even begins?
Apsley Cherry-Garrard wrote THE WORST JOURNEY IN THE WORLD as a testament to his companions and the experiences they shared. Humanizing one of the most famous epics of exploration, his 1922 book is still regarded today as one of the finest works of adventure literature ever written. The people and their daring exploits are brought vividly back to life in this exhilarating graphic novel adaptation.
When you're always searching, you might just surprise yourself with what you find
After a rocky attempt at living in London with his partner, Lawrence finds himself single, broke, and back at home in Compton with his mom and great-aunt, moping from bed tokitchen table and back to bed again, with long layovers on the front porch to sit and watchthe world pass him by. Everything had been so good--a degree, an animation internship, paid music gigs, the perfect girl. How the heck did Lawrence get knocked so far down, with such little semblance of his former life remaining to hold him together? Well, that's along story... Set to a cacophonous soundtrack of church praise, playground noise, bus-stopcamaraderie, and Pacific Ocean waves, Lawrence Lindell's heartbreaking--andheartwarming--We All Got Something recounts a tragic and random act of violence, thePTSD that follows, lost love, and coming to terms with the underlying mental health crisessabotaging it all. A testament to the healing power of art and the vital role community playsin the process, Lindell's graphic memoir is deeply personal and specific, but also relatable--because we all got something. The follow-up to Lindell's Eisner-nominated and Excellence in Graphic Literature Award-winninggraphic novel Blackward, We All Got Something brings Lindell's love of thecomics community into a different light, and shows the author exploring deeper and darkercorners of his past, with his signature blend of humor, heart, and cartoony lines.How do you capture a changing world in the blink of an eye?
Sacramento, California, 1870. Pioneer photographer Eadweard Muybridge becomesentangled in railroad robber baron Leland Stanford's delusions of grandeur. Tasked withproving Stanford's belief that a horse's hooves do not touch the ground while galloping atfull speed, Muybridge gets to work with his camera. In doing so, he inadvertently createsone of the single most important technological advancements of our age--the invention oftime-lapse photography and the mechanical ability to capture motion. Critically-acclaimed cartoonist Guy Delisle (Pyongyang, Hostage) returns with anotherengrossing foray into nonfiction: a biography about Eadweard Muydbridge, the man whomade pictures move. Despite career breakthrough after career breakthrough, Muybridgewould only be hampered by betrayal, intrigue, and tragedy. Delisle's keen eye for detailsthat often go unnoticed in search of a broader emotional truth brings this historical figureand those around him to life through an uncompromising lens. Translated from the French by Helge Dascher & Rob Aspinall, Muybridge turns a spotlighton what lives in the shadow of an individual's ambition for greatness, and proves thatEadweard Muybridge deserves to be far more than just another historical footnote.