This book teaches history to children following the traditional, story-based method based on tales of heroes and kings. You will find here no modern, ideology-fuelled interpretations. Just historical figures, and anecdotes about them.
To create a memorable narrative for kids, I focus on stories and situations that contain exciting elements of adventure and drama, details that sculpt the character of history's heroes in a vivid, engaging way. I have gone back to many original sources to find these historical tales and anecdotes, such as early biographies, letters, and books by these Renaissance historical figures.
The Renaissance for Kidsstays away from gruesome, disturbing content, and does not include anything outside of traditional family-friendly morality.
The list of historical figures featured in this book includes: Lorenzo the Magnificent, Leonardo da Vinci, Savonarola, Machiavelli, Nostradamus, Michelangelo, Raphael, Copernicus, Loyola, Martin Luther, Henry VIII of England, Thomas More, Elizabeth I, Mary Queen of Scots, Shakespeare, Henry IV of France, Galileo, and others.
Illustrations are important in helping kids (and grownups!) visualize and retain a historical narrative. So you will find that this book is richly illustrated with reproductions of historical paintings and photos of actual Renaissance artifacts.
Angelico Press has undertaken to reprint the highly-prized six volumes of her historical works as part of its effort to offer texts ideally suited to the needs of a new generation of teachers and students. In a world where the quality of education has so deteriorated, may the reissue of this wonderful historical series shine as a beacon to a new generation of young (and not so young) scholars
Would you rather wipe Henry VIII's bottom for him or be one of his wives? Would you rather act in a Tudor play or take part in a jousting match? Only you can decide!
Adventure into the fascinating world of the Tudors with this new Would You Rather book!
Packed with fun situations, this book is the perfect way to learn about the adventurous, fascinating (and sometimes stinky!) lives of the Tudors. Prepare to decide what you would choose to eat at a Tudor banquet, what job you would be best at, what you would wear and much more!
Each 'would you rather' question is filled with fascinating and hilarious details about Tudor history - rediscover familiar favourites like Henry VIII, Elizabeth I and Shakespeare, and delve into lesser-known corners of this intriguing time of history.
Also available:
Would You Rather? - Vikings
Would You Rather? - Ancient Egyptians
Would You Rather? - Ancient Romans
Would You Rather? - Explorers
Would You Rather? - Tudors
Designed for parents and elementary/middle grade students (grades 3-7) to share together, The Story of the World, Volume 3: Early Modern Times history set builds historical literacy, improves reading and comprehension skills in both fiction and nonfiction, and increases vocabulary--all in an enjoyable and entertaining story-like format.
The Story of the World paperback text offers 42 narrative chapters, told in chronological order and spanning the entire globe, that begin with the Spanish colonization of South America and end with the Gold Rush. Independent readers can easily enjoy the stories on their own, or parents can read aloud to younger students. This newly revised edition includes improved maps, 40 new illustrations, and a timeline.
The Volume 3 Activity Book offers a whole variety of hands-on projects to complement each chapter in the paperback text--map activities, coloring pages, games, cooking experiments, crafts, board games, science experiments, puzzles, and more! Extensive booklists, both fiction and nonfiction, accompany each set of projects and give parents and children the opportunity to read more about the fascinating people and events in each of the 42 chapters. Also newly revised, this edition has updated book recommendations, 42 brand new coloring pages, an increased focus on non-western and underrepresented peoples, and dozens of new illustrations, game boards, and more.
The Volume 3 Test Book & Answer Key rounds out this history resource by providing simple tests and answer keys for each chapter in the text. A combination of multiple choice, matching, fill-in-the-blank, and short writing samples allow parents to evaluate the child's comprehension, and gives young students a simple, low-pressure way to practice test-taking skills.
Why was the Renaissance such an important period of time in Western history? Who were the innovators who thought of the inventions we still use today?
In The Renaissance Inventors with History Projects for Kids, readers 10 through 15 explore the period of European history from the fourteenth to seventeenth centuries while focusing on the biographies of five inventors from that time and the creations they brought to the world. The lives of Leonardo da Vinci, Galileo Galilei, Leon Battista Alberti, Johannes Gutenberg, and Gerardus Mercator are brought to life as kids discover the challenges these men faced and the discoveries they made using their critical and creative thinking skills combined with their passion for science and engineering.
Imagine a world without inventors and scientists. How would people understand the environment around them? What new technologies would improve people's lives? During the Renaissance, inventors and other creative thinkers designed and constructed many new things, including a more accurate map that showed the spherical Earth on a flat paper, a printing press that brought books beyond just the realm of the rich, and a machine that measured the speed of the wind. In The Renaissance Inventors, readers learn about what it is to be an inventor, both now and in the past. They also discover how brainstorming and tinkering with everyday materials can lead to the development of great problem-solving skills, not to mention the creation of new inventions.
With 10 hands-on projects that use the engineer design process, kids create their own versions of many amazing inventions from the Renaissance. Activities such as making a parachute and creating a globe from an orange let middle schoolers stretch their inventive wings and learn what it's like to be an inventor. Fun facts, primary source illustrations, fun STEAM activities, and links to online resources all spark an interest in the Renaissance. Even without a time machine, learners can experience the Renaissance!
The Renaissance Inventors is one of a set of four books in the Renaissance for Kids series. Books in the Renaissance for Kids series invite readers ages 10 to 15 to learn about the inventors, artists, explorers, philosophers, scientists, and politicians who lived in Europe and around the world during the Renaissance and who made contributions to the wealth of human knowledge and experience that have lasted far into the future. Primary sources, color photography, relevant quotes, and hands-on STEAM activities that promote the scientific method or engineering design process keep even the most curious kids satisfied!
Titles in this series include The Renaissance Thinkers: With History Projects for Kids; The Renaissance Inventors: With History Projects for Kids; The Renaissance Artists: With History Projects for Kids; and The Renaissance Explorers: With History Projects for Kids.The Great Cities of the Renaissance: Art, Science, and Exploration takes young readers on a vibrant journey through the cities that sparked one of the most exciting periods in history. From Florence's masterpieces to Seville's bold explorations, this book reveals how art, science, and discovery came together to shape the world. Packed with fascinating stories of daring explorers, brilliant artists, and groundbreaking inventions, it brings the Renaissance to life with easy-to-understand details. Perfect for curious minds eager to explore the wonders of the past!