Raina can't wait to be a big sister. But once Amara is born, things aren't quite how she expected them to be. Amara is cute, but she's also a cranky, grouchy baby, and mostly prefers to play by herself. Their relationship doesn't improve much over the years, but when a baby brother enters the picture and, later, something doesn't seem right between their parents, they realize they must figure out how to get along. They are sisters, after all.
Raina uses her signature humor and charm in both present-day narrative and perfectly placed flashbacks to tell the story of her relationship with her sister, which unfolds during the course of a road trip from their home in San Francisco to a family reunion in Colorado.
Based on the true story of soccer legend Mia Hamm, Mia and Friends follows a group of young women who made history at the 1999 Women's World Cup!
Despite being named after a famous ballerina, little Mia Hamm never cared for pirouettes. Instead, she chased the ball: baseball, basketball, and especially soccer. Since she was often the only girl on her sports teams, she had a hard time making friends. But when fifteen-year-old Mia made the U.S. women's national soccer team, everything changed. All around her, young women tackled and dribbled, passed and kicked, scored, and screamed. They were just like her--but even more skilled. For Mia to improve, she had to play up to the levels of Michelle Akers, Briana Scurry, Brandi Chastain, and so many others. She was determined not to let her team down.Based on the true story of soccer legend Mia Hamm, Mia and Friends follows a group of young women who made history at the 1999 Women's World Cup!
Despite being named after a famous ballerina, little Mia Hamm never cared for pirouettes. Instead, she chased the ball: baseball, basketball, and especially soccer. Since she was often the only girl on her sports teams, she had a hard time making friends. But when fifteen-year-old Mia made the U.S. women's national soccer team, everything changed. All around her, young women tackled and dribbled, passed and kicked, scored, and screamed. They were just like her--but even more skilled. For Mia to improve, she had to play up to the levels of Michelle Akers, Briana Scurry, Brandi Chastain, and so many others. She was determined not to let her team down.Edson Arantes do Nascimento, known to his schoolmates as Pelé, grew up in poverty in the Sao Paulo region of Brazil. He was too poor to afford a real soccer ball, so he played with a ball of newspaper tied together with string. Yet he dominated the youth leagues and signed his first professional soccer contract at the age of fifteen. Within two years he was celebrated internationally, when he led Brazil to victory at the world cup. Known by his fans as O Rei (The King), Pelé is widely regarded as the greatest soccer player of all time. But he's more than just an athlete: he also traveled the world as goodwill ambassador for UNICEF. Pelé is the living symbol of a sport he dubbed the beautiful game--a game that brings people together regardless of race or nationality.
In the graphic novel Pele: The King of Soccer, Eddy Simon and Vincent Brascaglia beautifully depict Pele's rise from the slums of Brazil to the national stage.How to Draw a Graphic Novel is structured as a series of short art courses that combine technical advice with creative inspiration. Written by graphic novel producer Balthazar Pagani, the book includes lessons in how to construct a narrative, develop characters, and design settings, as well as the basics of printing, binding, and digital-file setup.
Each lesson is supported by striking illustrations by graphic novel artist Marco Maraggi, with professional art tips delivered in the style of a graphic novel by renowned Italian cartoonist and comics lecturer Otto Gabos.
The book also includes biographies of cult creators and a recommended reading list of famous graphic novels and comic books both past and present.
How to Draw a Graphic Novel presents an informative and entertaining look at the creative process and insight into the world of graphic novel publishing. From teens to adults, this is the ideal workbook for all graphic novelists.
Create your own comic book with this illustrated guide for kids 8-12!
Swashbuckling adventure, spooky mystery, thrilling fantasy--any story you can dream up can be a dazzling comic book. Discover the power of storytelling when you write a graphic novel that puts your drawing, writing, and imagination skills into action!
This guide to graphic novels for kids helps you:
Make comics like a pro--Fun exercises will teach you the best techniques for writing an outline, planning the transitions between panels, and more.
Create from beginning to end--Learn the steps for writing and illustrating your story from start to finish and find 50 pages of blank graphic novel panels to fill with anything you like!
Add the details--Explore how to bring your comics to life with speech bubbles, sound effects, inking, and coloring.
Whether you want to invent a new superhero, make a world of talking animals, or share stories from your real life, all you need is this blank comic book for kids--and your creativity!