Demystify Digital Painting with Easy Tutorials and Prompts
Join the digital art movement with Sara Tepes' beautiful and beginner-friendly guide to portrait painting! Packed full of Sara's best tips, step-by-step tutorials and practical art prompts, this handbook is perfect for every curious digital artist. With a focus on semi-realistic portraiture, Sara teaches how to achieve her glowing, ethereal style with cutting- edge techniques. Discover the answers to all of your questions with advice on the best paint programs--including Procreate(R), Photoshop(R) and Clip Studio Paint--as well as the three most essential digital brushes and how to use them, setting up your canvas, working with adjustment layers and more. From there, dive into hands-on tutorials and prompts that will teach you how to paint dazzling portraits, from sketching composition thumbnails, to mastering features like hair and eyes, to replicating skin tones and fabric textures. Plus, follow these tutorials and practice prompts using a downloadable digital package of brushes and color palettes created especially for this book! With this easy, no-fear guide, become a digital painter and create showstopping artwork--all with the tip of a stylus.Hackers, scholars, artists and activists of all regions, races and sexual orientations consider how humans might reconstruct themselves by way of technology
When learning about internet history, we are taught to focus on engineering, the military-industrial complex and the grandfathers who created the architecture and protocol, but the internet is not only a network of cables, servers and computers. It is an environment that shapes and is shaped by its inhabitants and their use.
The creation and use of the Cyberfeminism Index is a social and political act. It takes the name cyberfeminism as an umbrella, complicates it and pushes it into plain sight. Edited by designer, professor and researcher Mindy Seu (who began the project during a fellowship at the Harvard Law School's Berkman Klein Center for the Internet & Society, later presenting it at the New Museum), it includes more than 1,000 short entries of radical techno-critical activism in a variety of media, including excerpts from academic articles and scholarly texts; descriptions of hackerspaces, digital rights activist groups, bio-hacktivism; and depictions of feminist net art and new media art.
Contributors include: Skawennati, Charlotte Web, Melanie Hoff, Constanza Pina, Melissa Aguilar, Cornelia Sollfrank, Paola Ricaurte Quijano, Mary Maggic, Neema Githere, Helen Hester, Annie Goh, VNS Matrix, Klau Chinche / Klau Kinky and Irina Aristarkhova.
Creative Tools, Resources and Tutorials to Help You Put the Pro in Procreate
Start your digital art journey the right way with this incredible collection of all the know-how, tools and techniques you need to jump head first into Procreate(R). Digital artist extraordinaire Roché Woodworth has spent years mastering Procreate, and now she shares those skills with you, from setting up a digital canvas to completing your first masterpiece. Get a master class in all the most important Procreate features you'll need to get started, including using brushes, layers, color palettes, masks and more. Roché's helpful instruction on color theory, composition and other foundational drawing techniques set you up for success to create adorable portraits, furry friends, playful landscapes and more. Simple step-by-step instructions guide you through a variety of fun projects like a Smiley Flowerpot, a Little Ballerina ready for her first recital and a charming Pink Forest Cottage. The projects are paired with helpful reference images of the Procreate tools and functions you need to complete each masterpiece. Armed with Roché's guidance and beginner-friendly tutorials, all you need is an iPad(c), Apple Pencil(c) and your creativity to start making the digital art of your dreams.As an established authority on art and design with a growing stable of high-calibre artist-authors, 3dtotal Publishing is uniquely placed to produce Artists' Master Series. Launched in 2021 with Artists' Master Series: Color & Light, and followed up by Artists' Master Series: Composition & Narrative, the series reaches its third volume with an exciting and considered analysis of the theories of perspective and depth within art.
No matter what medium you work in, this combination can be the driving force that elevates art from good to world-class.
This book takes these fundamentals and pushes them to an advanced level of understanding and application. To achieve this ambitious brief, a select few, hugely popular industry experts - Mike Hernandez, Devin Elle Kurtz, Nathan Fowkes, Orenji, and Guweiz - reveal how they plan and execute these techniques.
Their in-depth illustrated advice, detailed step-by-step tutorials, enlightening case studies, and awe-inspiring inspiration provide a distinctive and invaluable blend of professional-grade techniques that can't be found anywhere else. For artists and designers aiming to raise their game to expert level, the Artists' Masters Series is the key to success.
This new, image-led history of global digital art from the 1960s to the present day draws on the V&A's rich collection while linking the digital art scene to wider art and design histories, and to their social, political, and technological contexts. Decade-by-decade essays by leading authorities explore evolving digital art practices, and a series of interviews and discussions with prominent artists, gallerists, museum curators, and collectors from the world of digital art offer fascinating insights into the subject.
Digital Art: 1960s to Now explores ideas of artificial intelligence, computer animation, simulation, and cybernetics. Global in reach, it features historic works from pioneering artists such as Analivia Cordeiro, Eduardo Mac Entyre, Manfred Mohr, Vera Molnar, and Frieder Nake, alongside renowned contemporary artists such as Danielle Brathwaite-Shirley, Harm van den Dorpel, Trevor Paglen, Anna Ridler, and Nye Thompson.
As an established authority on art and design with a growing stable of high-calibre artist-authors, 3dtotal Publishing is uniquely placed to produce Artists' Master Series. Launched in 2021 with Artists' Master Series: Color & Light, the second volume in this exciting new series takes another deep dive into key areas of art theory, this time spotlighting composition and narrative.
No matter what medium you work in, this combination can be the driving force that elevates art from good to world-class.This book takes these fundamentals and pushes them to an advanced level of understanding and application. To achieve this ambitious brief, a select few, hugely popular industry experts reveal how they plan and execute these techniques.
Their in-depth illustrated advice, detailed step-by-step tutorials, enlightening case studies, and awe-inspiring inspiration provide a distinctive and invaluable blend of professional-grade techniques that can't be found anywhere else. For artists and designers aiming to raise their game to expert level, the Artists' Masters Series is the key to success.It is her third book with 3dtotal Publishing, a natural progression from the bestselling The Art of Loish (2016) and The Sketch Book of Loish (2018) which to date have sold over 85,000 copies combined. The Style of Loish now sees the artist explore her own style through several facets of her work, including creating volume, choosing color, establishing flow, and the ideas and subjects themselves. While looking at the motivation behind her own work, Loish also guides the reader through ideas and tutorials to help them identify, understand, and even evolve their own style. The book bursts with brand new, specially commissioned art that provides a unique opportunity to understand the foundations of Loish's style. She reveals the journey she took to pinpoint when and how her style was created. Combined with candid advice and a passion for supporting fellow artists, the book is beautiful, inspirational, and practical for artists of all styles and abilities.
Arcade Game Typography presents readers with a fascinating new world of typography: the pixel typeface. Video game designers of the '70s, '80s, and '90s faced color and resolution limitations that stimulated incredible creativity. With each letter having to exist in a small pixel grid, artists began to use clever techniques to create elegant character sets within a tiny canvas. This book presents typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Arcade Game Typography recreates that visual aesthetic, fizzing with life and color.
Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a completist survey of a previously undocumented outsider typography movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself. Gathering an eclectic range of typography, from hit games such as Super Sprint, Marble Madness, and Space Harrier to countless lesser-known gems, Arcade Game Typography is a vivid nostalgia trip for gamers, designers, and illustrators alike.
Each issue provides detailed tutorials on creating diverse characters, enabling you to explore the processes and decision making that go into creating amazing characters. Learn new ways to develop your own ideas, and discover from the artists what it is like to work for prolific animation studios such as Disney, Warner Bros., and DreamWorks.
This issue's cover is provided by incredible artist Feefal, who has worked with us many times before (including on her own Art Of book). Johanna Forster takes us inside her sketchbook, sharing how she uses real-world references to build up a library of character ideas. Sheryl Yap has a collection of tips for how to make original and effective character turnarounds, a crucial skill for working as a designer at animated-film studios. David Ardinaryas Lojaya, Art Director of the hit game Coral Island, talks to us about creating characters for video games and his professional design process.