An unforgettable, high-stakes, laugh-out-loud funny novel, The Witchstone blends the merciless humor of The Good Place with the spellbinding fantasy of Neil Gaiman's American Gods.
Meet Laszlo, eight-hundred-year-old demon and Hell's least productive Curse Keeper. From his office beneath Midtown, he oversees the Drakeford Curse, which involves a pathetic family upstate and a mysterious black monolith. It's a sexy enough assignment--colonial origins, mutating victims, et cetera--but Laszlo has no interest in maximizing the curse's potential; he'd rather sunbathe in Ibiza, quaff martinis, and hustle the hustlers on Manhattan's subway. Unfortunately, his division has new management, and Laszlo's ratings are so abysmal that he's given six days to shape up or he'll be melted down and returned to the Primordial Ooze.
Meet Maggie Drakeford, nineteen-year-old Curse Bearer. All she's ever known is the dreary corner of the Catskills where the Drakeford Curse has devoured her father's humanity and is rapidly laying claim to her own. The future looks hopeless, until Laszlo appears at the Drakeford farmhouse one October night and informs them that they have six days--and six days only--to break the spell before it becomes permanent. Can Maggie trust the glib and handsome Laszlo? Of course not. But she also can't pass up an opportunity to save her family, even if it means having a demon as a guide ...
Thus begins a breakneck international adventure that takes our unlikely duo from a hot dog stand in Central Park to the mountains of Liechtenstein. As the clock ticks down, tough-as-nails Maggie and conniving Laszlo will uncover a secret so profound that what began as a farcical quest to break a curse will eventually threaten the very Lords of Hell.
Rowan has won a battle, but not the war. With proper allies, Rowan's armies could storm the demon stronghold, capture its ruler, and end the reign of demonkind. But while nations clash, a greater struggle lies elsewhere. In his desperate pursuit of Astaroth, Elias Bram scours the world for clues to the fiend's true origins, identity, and purpose. His horrifying discoveries hint that not only is humanity at risk, but the earth itself. Its fate may depend upon three children. With their unmatchable skills, it's up to Max McDaniels, David Menlo, and little Mina to tip the balance!
In the Tapestry's final volume, Henry H. Neff concludes an unforgettable series in which magic can live, gods can die, and the highest stakes require the greatest sacrifice.
Max McDaniels lives a quiet life in the suburbs of Chicago until the day he stumbles upon a mysterious Celtic tapestry depicting the mythic Cattle Raid of Cooley. Now, many strange people are interested in Max and his tapestry. His discovery will lead him to Rowan Academy, a secret school where great things await: new friends, fantastic creatures, rigorous training, and his very own observatory within a mansion by the sea.
But dark things are waiting, too. When Max learns that priceless artworks and gifted children are disappearing from around the globe, he finds himself in the crossfire of an ancient struggle between good and evil. To survive, he'll have to rely on a shadowy network of agents and mystics, the genius of his roommate, and the frightening power awakening within him.
In his debut novel, author-illustrator Henry H. Neff weaves together fantasy, science fiction, mythology, and folklore. The result is a spellbinding tale with an unforgettable cast of characters and an unmatched sense of wonder and suspense.
Rowan has won a battle, but not the war. With proper allies, Rowan's armies could storm the demon stronghold, capture its ruler, and end the reign of demonkind. But while nations clash, a greater struggle lies elsewhere. In his desperate pursuit of Astaroth, Elias Bram scours the world for clues to the fiend's true origins, identity, and purpose. His horrifying discoveries hint that not only is humanity at risk, but the earth itself. Its fate may depend upon three children. With their unmatchable skills, it's up to Max McDaniels, David Menlo, and little Mina to tip the balance!
In the Tapestry's final volume, Henry H. Neff concludes an unforgettable series in which magic can live, gods can die, and the highest stakes require the greatest sacrifice.
An unforgettable, high-stakes, laugh-out-loud funny novel, The Witchstone blends the merciless humor of The Good Place with the madcap fantasy of Terry Pratchett.
Meet Laszlo, eight-hundred-year-old demon and Hell's least productive Curse Keeper. From his office beneath Midtown, he oversees the Drakeford Curse, which involves a pathetic family upstate and a mysterious black monolith. It's a sexy enough assignment--colonial origins, mutating victims, et cetera--but Laszlo has no interest in maximizing the curse's potential; he'd rather sunbathe in Ibiza, quaff martinis, and hustle the hustlers on Manhattan's subway. Unfortunately, his division has new management, and Laszlo's ratings are so abysmal that he's given six days to shape up or he'll be melted down and returned to the Primordial Ooze.
Meet Maggie Drakeford, nineteen-year-old Curse Bearer. All she's ever known is the dreary corner of the Catskills where the Drakeford Curse has devoured her father's humanity and is rapidly laying claim to her own. The future looks hopeless, until Laszlo appears at the Drakeford farmhouse one October night and informs them that they have six days--and six days only--to break the spell before it becomes permanent. Can Maggie trust the glib and handsome Laszlo? Of course not. But she also can't pass up an opportunity to save her family, even if it means having a demon as a guide ...
Thus begins a breakneck international adventure that takes our unlikely duo from a hot dog stand in Central Park to the mountains of Liechtenstein. As the clock ticks down, tough-as-nails Maggie and conniving Laszlo will uncover a secret so profound that what began as a farcical quest to break a curse will eventually threaten the very Lords of Hell.
The world is on the brink of ruin...or is it salvation? Astaroth has been weakened, and the demon Prusias is taking full advantage of the situation to create an empire of his own. His formidable armies are on the move, and Rowan is in their sights.
Rowan must rely on Max McDaniels and David Menlo in the hope that their combined powers can stop Prusias's war machine before it's too late.
But even as these perils loom, other dangers stalk Max's every move. Someone has marked him for death, and no one is above suspicion. Should the assassins succeed, Rowan's fate may depend on little Mina, whose abilities are prodigious but largely untested.
And where is Astaroth? Has he fled this world, or is he biding his time, awaiting his next opportunity?
In the fourth book of The Tapestry, author-illustrator Henry H. Neff boldly raises the stakes in an epic tale of mankind's struggle to survive in a world populated by demons, demigods, and everything in between.
Max McDaniels lives a quiet life in the suburbs of Chicago until the day he stumbles upon a mysterious Celtic tapestry depicting the mythic Cattle Raid of Cooley. Now, many strange people are interested in Max and his tapestry. His discovery will lead him to Rowan Academy, a secret school where great things await: new friends, fantastic creatures, rigorous training, and his very own observatory within a mansion by the sea.
But dark things are waiting, too. When Max learns that priceless artworks and gifted children are disappearing from around the globe, he finds himself in the crossfire of an ancient struggle between good and evil. To survive, he'll have to rely on a shadowy network of agents and mystics, the genius of his roommate, and the frightening power awakening within him.
In his debut novel, author-illustrator Henry H. Neff weaves together fantasy, science fiction, mythology, and folklore. The result is a spellbinding tale with an unforgettable cast of characters and an unmatched sense of wonder and suspense.
Grave forces are converging to seize control of the Book of Thoth, a hidden artifact whose pages hold the key to creating-or unraveling-the very threads of existence.
Under the care and tutelage of Cooper, Rowan's lethal Agent, Max McDaniels and David Menlo embark on a quest to protect the Book from the demon Astaroth, who would exploit its secrets with dire consequence. And with Astaroth free after centuries of imprisonment, the world outside Rowan's gates has already become hostile; dark things scratch at windows, simmering rivalries are renewed, and governments fall one by one.
Far from home, cut off behind enemy lines, Max and his allies must journey across Europe, descend into the fabled Frankfurt Workshop, brave the tangled corners of the Black Forest...and cross beyond the veils of our very world.
In the second book of the Tapestry series, Henry H. Neff crafts a vision of society on the brink of chaos-a stunning backdrop to the story of a boy coming of age and meeting his destiny head-on.
With the Book of Thoth firmly in his possession, the villainous Astaroth now has the power to reshape history at will. Plucking pivotal discoveries from mankind's past, he has reduced the world to a preindustrial nightmare. But while most humans toil as slaves within four demonic kingdoms, Astaroth allows those at Rowan to thrive in peaceful isolation. Theirs is land where magic and nature flourish...so long as none dare oppose the new order.
That proves too steep a price for Max McDaniels. Unsure of his place at Rowan and reeling from tragedy, Max sets out to explore the shifting landscape of a world that has been changed beyond recognition. In the course of his travels, he will be forced to become many things: Prisoner. Gladiator. Assassin. But can he become the hero that mankind so desperately needs?
In the third book of The Tapestry, author-illustrator Henry H. Neff takes the series in an exciting new direction, creating a fascinating dystopia in which myth, history, and monsters collide.
The world is on the brink of ruin...or is it salvation? Astaroth has been weakened, and the demon Prusias is taking full advantage of the situation to create an empire of his own. His formidable armies are on the move, and Rowan is in their sights.
Rowan must rely on Max McDaniels and David Menlo in the hope that their combined powers can stop Prusias's war machine before it's too late.
But even as these perils loom, other dangers stalk Max's every move. Someone has marked him for death, and no one is above suspicion. Should the assassins succeed, Rowan's fate may depend on little Mina, whose abilities are prodigious but largely untested.
And where is Astaroth? Has he fled this world, or is he biding his time, awaiting his next opportunity?
In the fourth book of The Tapestry, author-illustrator Henry H. Neff boldly raises the stakes in an epic tale of mankind's struggle to survive in a world populated by demons, demigods, and everything in between.
Rowan has won a battle, but not the war. WIth proper allies, Rowan's armies could storm Prusias's stronghold, capture its ruler, and end the reign of demonkind. But while nations clash, a greater struggle lies elsewhere.
In his desperate pursuit of Astaroth, the sorcerer Elias Bram scours time and space for clues to the fiend's origins and purpose. His terrifying discoveries hint that not only is humanity at risk, but the Earth itself. Its fate may depend upon three young heroes. With their matchless skills, it's up to Max McDaniels, David Menlo, and little Mina to tip the balance.
But Max McDaniels must face demons of his own. As Rowan's Hound grows into his birthright, he must choose which part of his lineage to embrace; the mortal youth who would save humanity, or the demigod whose power could win the war but also turn him into the very tyrant he would overthrow.
In the Tapestry's fifth and final volume, Henry H. Neff concludes an unforgettable series in which magic can live, gods can die, and the highest stakes require the greatest sacrifice.
Grave forces are converging to seize control of the Book of Thoth, a hidden artifact whose pages hold the key to creating-or unraveling-the very threads of existence.
Under the care and tutelage of Cooper, Rowan's lethal Agent, Max McDaniels and David Menlo embark on a quest to protect the Book from the demon Astaroth, who would exploit its secrets with dire consequence. And with Astaroth free after centuries of imprisonment, the world outside Rowan's gates has already become hostile; dark things scratch at windows, simmering rivalries are renewed, and governments fall one by one.
Far from home, cut off behind enemy lines, Max and his allies must journey across Europe, descend into the fabled Frankfurt Workshop, brave the tangled corners of the Black Forest...and cross beyond the veils of our very world.
In the second book of the Tapestry series, Henry H. Neff crafts a vision of society on the brink of chaos-a stunning backdrop to the story of a boy coming of age and meeting his destiny head-on.
With the Book of Thoth firmly in his possession, the villainous Astaroth now has the power to reshape history at will. Plucking pivotal discoveries from mankind's past, he has reduced the world to a preindustrial nightmare. But while most humans toil as slaves within four demonic kingdoms, Astaroth allows those at Rowan to thrive in peaceful isolation. Theirs is land where magic and nature flourish...so long as none dare oppose the new order.
That proves too steep a price for Max McDaniels. Unsure of his place at Rowan and reeling from tragedy, Max sets out to explore the shifting landscape of a world that has been changed beyond recognition. In the course of his travels, he will be forced to become many things: Prisoner. Gladiator. Assassin. But can he become the hero that mankind so desperately needs?
In the third book of The Tapestry, author-illustrator Henry H. Neff takes the series in an exciting new direction, creating a fascinating dystopia in which myth, history, and monsters collide.
Rowan has won a battle, but not the war. WIth proper allies, Rowan's armies could storm Prusias's stronghold, capture its ruler, and end the reign of demonkind. But while nation's clash, a greater struggle lies elsewhere.
In his desperate pursuit of Astaroth, the sorcerer Elias Bram scours time and space for clues to the fiend's origins and purpose. His terrifying discoveries hint that not only is humanity at risk, but the Earth itself. Its fate may depend upon three young heroes. With their matchless skills, it's up to Max McDaniels, David Menlo, and little Mina to tip the balance.
But Max McDaniels must face demons of his own. As Rowan's Hound grows into his birthright, he must choose which part of his lineage to embrace; the mortal youth who would save humanity, or the demigod whose power could win the war but also turn him into the very tyrant he would overthrow.
In the Tapestry's fifth and final volume, Henry H. Neff concludes an unforgettable series in which magic can live, gods can die, and the highest stakes require the greatest sacrifice.