Eldritch horror meets international espionage as a bloodthirsty vampire attempts to conquer humanity in Brian Lumley's Necroscope, the first volume in a powerful series that enthralled millions of readers.
Since childhood, Harry Keogh has been able to hear and speak to dead people. The dead have been his friends, his counselors, his inspiration. Through Harry, dead composers and writers reach new audiences; dead inventors see their creations come to life. Mathematician August Mobius, dead for more than a century, teaches Harry how to fold space and time, to travel anywhere and anywhen. Seeking revenge after his beloved mother is murdered by a psychic--and psychotic--Russian spy, Harry is recruited by Britain's super-secret, psychically-powered spy organization, E-Branch. The head of Russia's ESPionage firm is Boris Dragosani. Like Harry, Boris can hear the dead...but only when he is mutilating their corpses. Seeking power, Boris has made a pact with an undead Thing, long buried in the mountains of Romania; they intend to conquer the West with an army of demonic warriors. Harry Keogh and an army of the dead stand in their way. The battle will be epic. Necroscope, a finalist for the British Fantasy Award, is the first volume in a powerful series that has enthralled millions of readers with its very different look at vampires and vampire hunters, at the dead and the living and the worlds they share. Praise for the Necroscope(R) series: An original take on the vampire story, full of atmosphere, totally unpredictable. --Fantasy Literature Lumley's lively mix of action and monstrosity [turns] the vampire into a wonderfully contemporary bane. --FearThe fear level rises in book two of Brian Lumley's Necroscope series, which blends disturbing horror and thrilling spycraft into a gripping whirl of terror and suspense!
In a small English village, Yulian Bodescu, infected with vampirism before his birth, uses his supernatural powers to build an inhuman army, turning ordinary people into creatures of destructive, unstoppable, unending hunger. Harry Keogh, the Necroscope, has always known that death is not the end. Still, when he died, he hadn't expected to wake up in the body of his infant son. Yulian quickly decides that the best way to get rid of the Necroscope is to kill the baby. In Romania, the remains of Thibor Ferenczy--the undead Thing in the Ground--are destroyed at last. The brief alliance between British and Russian psychic spy organizations is shattered when Russian agents capture Alec Kyle, the head of Britain's E-Branch, and drain all his secrets and memories. Despite being stuck in an infant's body, Harry can still call on the world's dead. With battles to fight at home and abroad, he's going to need all the help he can get. Necroscope II: Vamphyri! is the second volume in a powerful series that has enthralled millions of readers with its very different look at vampires and vampire hunters, at the dead and the living and the worlds they share. Praise for the Necroscope(R) series: Vampires like you've never seen before...with a complex nature found nowhere else in the literature. --Science Fiction Chronicle Wide-angle horror of a scope too rarely seen. [Lumley's vampires] are vicious, savage, ruthless, and unrepentantly evil--a feast for the horror fan. --F. Paul Wilson, New York Times bestselling authorThree long stories from Brian Lumley featuring Harry Keogh, the original Necroscope Never before published in the US.
Harry Keogh, the first Necroscope, is arguably Brian Lumley's greatest creation. In the Necroscope series, readers saw Harry learn to use his powers to talk with the dead and travel instantaneously to any point in space and time. They saw him take arms against the evil, twisted, alien vampires who sought to feed off humans and enslave mankind. They saw him suffer a great personal loss and later recover his humanity through a new love. And they saw Harry wage the grimmest battle of his life--against the vampire he himself was becoming Even after Harry's story was done, Brian Lumley continued to write books about Harry's legacy--the other Necroscopes who inherited his weird talents. But Harry himself would not go quietly into that darkness that lies beyond an author's imagination . . . and now Brian Lumley has written three new long short stories about Harry and his supernatural adventures.Brian Lumley's Necroscope III: The Source is a chilling, epic tale of horror and suspense that expands into science fiction as the vampires' otherworldly origin is revealed!
Psychic spy Jazz Simmons disappears while investigating a secret installation in Russia's Ural Mountains. His boss at E-Branch, Britain's ESPionage organization, interrupts Harry Keogh's search for his missing infant son to ask the Necroscope to seek Jazz among the dead. Jazz is not dead. Captured by the Russians, he was sent through a weird portal to Starside/Sunside, a world where one side always faces a broiling sun while the other faces the frigid darkness of space. Where people survive in a narrow strip of land that neither burns nor freezes. Where the vamphyri hunt. Starside/Sunside is the vamphyri homeworld. His last, desperate psychic message to Harry: the vampires are preparing to invade Earth. Harry must do battle on the vampire homeworld, but on a planet were few people ever truly die, there is no army of the willing dead to battle at the Necroscope's side. His greatest ally is his son, Harry Junior, mysteriously grown to adulthood seemingly overnight. Together, the two men have tremendous power...but Junior is keeping secrets that imperil father, son, and all of Earth. Necroscope III: The Source is the third volume in an entertaining series that has enthralled millions of readers with its very different look at vampires and vampire hunters, at the dead and the living and the worlds they share.Harry Keogh: Necroscope and Other Weird Heroes! is a collection of eight long short stories featuring Brian Lumley's most popular characters and includes three brand-new stories of Harry Keogh, the original Necroscope!
Titus Crow: Psychic detective, master magician, destroyer of the ancient Chthulian gods. In Inception, we see the infant Titus at the moment his destiny falls upon him. In Lord of the Worms, a simple secretarial job lands Crow on a sacrificial altar. And in Name and Number, Henri Laurent de Marigny details a battle between Titus Crow and malevolent, occult winds which can rip living flesh from bone. David Hero and Eldin the Wanderer: once men of the waking world, now agents for King Kuranes of the Dreamlands. Sips of The Weird Wines of Naxas Niss send the pair on a tumultuous journey from a buxom beauty's bed to the depths of a wizard's dungeon. Then, seeking his missing friend, David Hero boards an ill-fated airship that is home to The Stealer of Dreams. Harry Keogh, Necroscope: vampire killer without peer, capable of conversing with the dead. A sudden windfall brings Harry to Las Vegas, where he meets Dead Eddie, a gambler who can't resist trying for one last big win from beyond the grave. In Dinosaur Dreams, Harry's interest in fossils leads him to uncover the truth behind the death of a young amateur paleontologist . . . and to discover that it's not just dead people he can call on in a crisis . . . . Harry's undying love for his mother leads him down a dangerous path in Resurrection. Four of Lumley's greatest heroes. Three of his most popular worlds. Tales to chill and to delight. Open the book and be swept away.Titus Crow and his faithful companion and record-keeper fight the gathering forces of darkness-the infamous and deadly Elder Gods of the works of H.P. Lovecraft. Cthulhu and his dark minions are bent on ruling the earth. A few puny humans cannot possibly stand against these otherworldly evil gods, yet time after time, Titus Crow drives the monsters back into the dark from whence they came. Volume Two contains two full novels, The Clock of Dreams and Spawn of the Winds.
The Titus Crow novels are adventure horror, full of acts of nobility and heroism, featuring travel to exotic locations and alternate planes of existence as Titus Crow and his faithful companion and record-keeper fight the gathering forces of darkness wherever they arise. The menaces are the infamous and deadly Elder Gods of the work of H.P. Lovecraft. Chthulu and his dark minions are bent on ruling the earth--or destroying it. A few puny humans cannot possibly stand against these otherworldly evil gods, yet time after time, Titus Crow defeats the monsters and drives them back into the dark from whence they came. Volume One contains two full novels, The Burrowers Beneath and The Transition of Titus Crow.
The first book in Brian Lumley's bestselling Necroscope series, Necroscope: The Lost Years
Vampires never rest, and neither does Harry Keogh, the world's greatest vampire hunter, the Necroscope, the man who can talk to the dead. Right now, he's desperately searching for his wife and son, who disappeared in the midst of Harry's war against the undead monsters that plague mankind. Others will to carry on that fight until the Necroscope has been reunited with his beloved family. But it's not that easy to leave the vampire war behind. The bloodsuckers know that the Necroscope is their deadliest enemy and will do anything to destroy him. Harry struggles to locate his missing family, not realizing that he has become a pawn in the battle between two powerful vampires. When one has slain the other, the Necroscope will be the next to die.In addition to his stellar Necroscope series, Brian Lumley is highly regarded for his short fiction, for which he has won the British Fantasy Award. Beneath the Moors and Darker Places, a companion to The Whisperer and Other Voices, collects nine of Lumley's best long short works, many of them unavailable for decades in any form.
The Cthulhu Mythos of the immortal H. P. Lovecraft provides inspiration for much of Lumley's work, including Dagon's Bell and Big C, both included here. The explosive creation of a new volcanic island off Iceland in 1967 led to Rising with Surtsey, an homage not just to Lovecraft but to the great August Derleth. David's Worm-which takes an interesting view of you are what you eat-was published in a Year's Best Horror Stories and later adapted for radio in Europe. The collection also includes the macabre The Second Wish, published here for the first time with the author's original, intended ending, and The Fairground Horror, first published in The Disciples of Cthulhu twenty-five years ago and not seen since save for a small press edition. The title tale, Beneath the Moors, a complete short novel, has been unavailable in the US since its first publication by Arkham House in the early 1970s. It is considered to be one of Lumley's strongest short works; Tor is proud to restore this and the other pieces in this volume to Lumley's growing readership.The packed cruise ship is a terrific nesting ground for a Lord and Lady of the Wamphyri on the run from E-Branch and the new Necroscope, Jake Cutter. By the time the ship is reported missing, the few beings still living on board will no longer be human . . . and the Wamphyri will be long fled to their next conquest.
Korath, the vampire who lurks in Jake Cutter's mind, is determined to gain control of Jake's life, and Jake is equally determined not to let him have it. But to win this struggle Jake must confide in Ben Trask-and Trask, the head of E-Branch, is likely to want Jake dead the minute he learns of Jake's intrusive passenger The spore garden planted under London by the third Wamphyri, Lord Swartz, is bearing bitter fruit indeed as a mysterious sleeping sickness-with a vampiric taint-slowly spreads among the population of Great Britain. E-Branch action teams have more on their plates than they can handle. They must locate terrorists who threaten the world with nuclear homicide; permanently close the Gate between the Wamphyri world and Earth; analyze the spore plague; and locate and destroy the three Wamphyri. Even the powers of Harry Keogh, the original Necroscope, summoned from the Great Beyond via the combined powers of E-Branch's strongest agents, may not be enough to defeat the monsters who have brought Earth to the brink of total destruction.After Richard Garrison lost his sight in a terrorist explosion, he developed vast mental powers that more than compensated for his blindness. He mastered the Psychomech machine, then used it to conquer his enemies and restore his dead love to full and vibrant life. Psychomech also revealed to Garrison the Psychosphere, a startling reality where mental powers reigned supreme and could influence people and events on Earth.
Once he was nearly godlike-or demonic, if one dared become his enemy-but now Garrison's mental abilities grow weaker with each use. He tries desperately to conserve his energies, but he has begun to have strange visions of a mind so different from his own as to be other than human, and knows he must stay alert and strong. Charon Gubwa has invaded the Psychosphere. Twisted and evil, sexually and mentally warped, physically corrupt, Gubwa's desires are simple: More. More drugs. More sex. More power. More of the Earth under his dominion. Richard Garrison must battle Gubwa in the Psychosphere and on Earth. And he must win, no matter the cost to himself or those he loves, or all mankind will be lost.An instant classic, Brian Lumley's astonishing feat of imagination spawned a universe which Lumley has explored and expanded through more that a baker's dozen of novels and novellas.
Millions of copies of Necroscope and its successors are in print in a dozen languages throughout the world. Nominated for the British Fantasy Award, Necroscope has inspired everything from comic books and graphic novels to sculptures and soundtracks. This new edition of Necroscope uses the author's preferred text and includes a special introduction by Brian Lumley, telling how the Necroscope saga came to be. It also includes chapter ornaments by Hugo-Award-Winning artist Bob Eggleton, long identified with Lumley's blood-sucking monsters. As a classic, Necroscope rightfully claims a place in the Orb trade paperback list, for scholars of the field and the dedicated Lumley collector. And also for all the people who have read more than one mass market copy of the book to tatters. Harry Keogh is the man who can talk to the dead, the man for whom every grave willingly gives up its secrets, the one man who knows how to travel effortlessly through time and space to destroy the vampires that threaten all humanity. In Necroscope, Harry is startled to discover that he is not the only person with unusual mental powers--Britain and the Soviet Union both maintain super-secret, psychically-powered espionage organizations. But Harry is the only person who knows about Thibor Ferenczy, a vampire long buried in the mountains of Romania--still horribly alive, in undeath--and Thibor's insane offspring, Boris Dragosani, who rips information from the souls of the dead in a terrible, ever-lasting form of torture. Somehow, Harry must convince Britain's E-Branch that only by working together can they locate and destroy Dragosani and his army of demonic warriors--before the half-vampire succeeds in taking over the world! Necroscope SeriesThe Titus Crow novels are full of acts of nobility and heroism. Titus Crow and his faithful companion fight the forces of darkness--the infamous and deadly Elder Gods of H.P. Lovecraft--wherever they arise. The powerful Cthulhu and his dark minions are bent on ruling the earth--or destroying it, yet time after time, Titus Crow drives the monsters back into the dark from whence they came.
Volume Three contains two full novels, In the Moons of Borea and Elysia.From ancient Egypt to modern England,
a man searches for the woman he loves
and the man who betrayed them both
British Fantasy Award-winner Brian Lumley is perhaps best known for his bestselling Necroscope series--but he is a critically-acclaimed master of Lovecraftian horror, a renowned creator of spine-tingling tales of the Elder Gods, their minions, and the brave heroes who battle their deadly evil.
Now available in trade paperback, The House of Cthulhu brings readers an exciting new world to discover and explore. The island continent of Theem'hdra, rimmed by oceans that teem with terrible creatures of the deep, with mountain ranges that were once home to ancient races and now are home to monsters, with fabulous Lost Cities and teeming trade centers where anything--or anyone--can be bought and sold . . . this is the Primal Land.Richard Garrison, a Corporal in the British Military Police, loses his sight while trying to save the wife and child of millionaire industrialist Thomas Schroeder from a terrorist bomb. While Garrison is recovering from his injuries, Schroeder makes him an offer the young man cannot refuse-refuge at Schroeder's luxurious mountain retreat and rehabilitation from the best doctors who can treat Garrison's blindness and if not cure him at least teach him a new way of life.
But Thomas Schroeder has a secret. He is dying and determined not to lose his life. The doctors tell him his body cannot be saved. But about his mind? Garrison's healthy young body would make an excellent replacement for Schroeder's failing corpus, if the machines to perform the operation can be perfected in time. Garrison has no secrets of his own. Since the bombing that caused a loss of his sight, Garrison has become aware of new abilities slowly developing in his mind: mental powers he is beginning to master; strengths Schroeder cannot expect.