The Norse Myths presents the infamous Viking gods, from the mighty syr, led by Óðinn, and the mysterious Vanir, to Thor and the mythological cosmos they inhabit. Passages translated from Old Norse bring this legendary world to life, from the myths of creation to ragnarök, the prophesied end of the world at the hands of Loki's army of monsters and giants, and everything that comes in between: the long and problematic relationship between the gods and the giants, the (mis)adventures of human heroes and heroines, with their family feuds, revenges, marriages, and murders; and the interaction between the gods and mortals.
Photographs and drawings show a range of Norse sites, objects, and characters, from Viking ship burials to dragons on runestones. Dr. Carolyne Larrington describes the Norse myths' origins in pre-Christian Scandinavia and Iceland, and their survival in archaeological artifacts and written sources, from Old Norse sagas and poems to the less-approving accounts of medieval Christian writers. She traces their influences into the work of Wagner, William Morris, and J. R. R. Tolkien, and even Game of Thrones in the resurrection of the Fimbulvetr, or Mighty Winter.
This brilliantly original and accessible guide explores how Valhalla and its Valkyries have inspired our cultural landscape, from Wagner to the Marvel Universe. Carolyne Larrington's elegantly written retellings capture the beauty of the original myths, while also delving deeper into the history of their meanings, offering the reader an intelligent and up-to-date take on these powerful stories.
A ruggedly handsome blond man swings his huge hammer. Gaunt-faced figures with icicle crowns and frost-rimmed cheekbones march from the north through an endless winter. These strange supernatural figures might sound familiar--and also like creatures of myth and legend. Yet they haven't stepped straight off the vellum of ancient manuscripts. Rather, these compelling characters are contemporary reimaginings of mythic figures from Old Norse mythology. All speak to our contemporary hopes and fears, bridging the gap between a vanished medieval past and a vibrant, living present. Larrington guides us on an enchanting journey through centuries of heroism, cruelty, and magic, while also exploring how these stories speak to the enduring human condition. This book is for anyone who wants a deeper understanding of Norse mythology and its cultural resonances through the centuries.
This book explores the connections between history and fantasy in George RR Martin's immensely popular book series 'A Song of Ice and Fire' and the international TV sensation HBO TV's Game of Thrones. Acknowledging the final season's foregrounding of the cultural centrality of history, truth and memory in the confrontation between Bran and the Night King, the volume takes full account of the TV show's conclusion in its multiple readings across from medieval history, its institutions and practices, as depicted in the books to the show's own particular medievalism. The topics under discussion include the treatment of the historical phenomena of chivalry, tournaments, dreams, models of education, and the supernatural, and the different ways in which these are mediated in Martin's books and the TV show. The collection also includes a new study of one of Martin's key sources, Maurice Druon's Les Rois Maudits, in-depth explorations of major characters in their medieval contexts, and provocative reflections on the show's controversial handling of gender and power politics.
Written by an international team of medieval scholars, historians, literary and cultural experts, bringing their own unique perspectives to the multiple societies, belief-systems and customs of the 'Game of Thrones' universe, Memory and Medievalism in George RR Martin and Game of Thrones offers original and sparky insights into the world-building of books and show.Beyond its housing estates and identikit high streets there is another Britain. This is the Britain of mist-drenched forests and unpredictable sea-frets: of wraith-like fog banks, druidic mistletoe and peculiar creatures that lurk, half-unseen, in the undergrowth, tantalising and teasing just at the periphery of human vision. How have the remarkably persistent folkloric traditions of the British Isles formed and been formed by the identities and psyches of those who inhabit them? In her sparkling new history, Carolyne Larrington explores the diverse ways in which a myriad of imaginary and fantastical beings has moulded the cultural history of the nation. Fairies, elves and goblins here tread purposefully, sometimes malignly, over an eerie, preternatural landscape that also conceals brownies, selkies, trows, knockers, boggarts, land-wights, Jack o'Lanterns, Barguests, the sinister Nuckleavee, or water-horse, and even Black Shuck: terrifying hell-hound of the Norfolk coast with eyes of burning coal.
Focusing on liminal points where the boundaries between this world and that of the supernatural grow thin those marginal tide-banks, saltmarshes, floodplains, moors and rock-pools wherein mystery lies the author shows how mythologies of Mermen, Green men and Wild-men have helped and continue to help human beings deal with such ubiquitous concerns as love and lust, loss and death and continuity and change. Evoking the Wild Hunt, the ghostly bells of Lyonesse and the dread fenlands haunted by Grendel, and ranging the while from Shetland to Jersey and from Ireland to East Anglia, this is a book that will captivate all those who long for the wild places: the mountains and chasms where Gog, Magog and their fellow giants lie in wait.
Carolyne Larrington has gathered together a uniquely comprehensive collection of writing by, for and about medieval women, spanning one thousand years and Europe from Iceland to Byzantiu. The extracts are arranged thematically, dealing with the central areas of medieval women's lives and their relation to social and cultural institutions. Each section is contextualised with a brief historical introduction, and the materials span literary, historical, theological and other narrative and imaginative writing. The writings here uncover and confound the stereotype of the medieval woman as lady or virgin by demonstrating the different roles and meanings that the sign of woman occupied in the imaginative space of the medieval period.
Larrington's clear and accessible editorial material and the modern English translations of all the extracts mean this work is ideally suited for students. Women and Writing in Early Europe: A Sourcebook also contains an extensive and fully up-to-date bibliography, making it not only essential reading for undergraduates and post graduates but also a valuable tool for scholars.
'All men must die': or 'Valar Morghulis', as the traditional Essos greeting is rendered in High Valyrian. And die they do - in prodigious numbers; in imaginatively varied and gruesome ways; and often in terror within the viciously unpredictable world that is HBO's sensational evocation of Game of Thrones. Epic in scope and in imaginative breadth, the stories that are brought to life tell of the dramatic rise and fall of nations, the brutal sweeping away of old orders and the advent of new autarchs in the eternal quest for dominion.
Yet, as this book reveals, many potent and intimate narratives of love and passion can be found within these grand landscapes of heroism, honour and death. They focus on strong relationships between women and family, as well as among the anti-heroes, the 'cripples, bastards and broken things'. In this vital follow-up to Winter Is Coming (2015), acclaimed medievalist Carolyne Larrington explores themes of power, blood-kin, lust and sex in order to draw entirely fresh meanings out of the show of the century.This book explores the connections between history and fantasy in George RR Martin's immensely popular book series 'A Song of Ice and Fire' and the international TV sensation HBO TV's Game of Thrones. Acknowledging the final season's foregrounding of the cultural centrality of history, truth and memory in the confrontation between Bran and the Night King, the volume takes full account of the TV show's conclusion in its multiple readings across from medieval history, its institutions and practices, as depicted in the books to the show's own particular medievalism. The topics under discussion include the treatment of the historical phenomena of chivalry, tournaments, dreams, models of education, and the supernatural, and the different ways in which these are mediated in Martin's books and the TV show. The collection also includes a new study of one of Martin's key sources, Maurice Druon's Les Rois Maudits, in-depth explorations of major characters in their medieval contexts, and provocative reflections on the show's controversial handling of gender and power politics.
Written by an international team of medieval scholars, historians, literary and cultural experts, bringing their own unique perspectives to the multiple societies, belief-systems and customs of the 'Game of Thrones' universe, Memory and Medievalism in George RR Martin and Game of Thrones offers original and sparky insights into the world-building of books and show.