Award-winning author Jim C. Hines delivers a deeply personal epic in Kitemaster. In this labor of love written over twenty years, Hines whisks readers away to a world where relentless winds shape destiny.
Nial Sarnin is twenty-one years old, far too young to have lost her beloved husband Jika. One year after Jika's death, Nial is preparing to fly a kite sewn from the shirt Jika wore at their wedding, to carry his spirit to the stars and beyond.
Instead, Nial finds herself launched on an adventure that will change the fate of her world. The spirit kite doesn't flow at the mercy of the winds, but responds to Nial's control, marking her as a Kitemaster--a rare and valuable gift on a magical world where the winds forever blow.
Her powers bring her to the attention of Captain Wolf of the kiteship Midnight Rain. Wolf has joined forces with the runaway Prince Vikaan to attempt to thwart Queen Kavaya's plan to conquer the skies and start a war against neighboring kingdoms.
Nial could be the key to stopping Queen Kavaya and saving countless lives--including the lives of her own family--but only if she can learn to truly understand her gift before the Queen and her agents rain death across the kingdoms.
Every gust of wind in this inspiring tale promises hope and a chance to reshape a world on the brink in this spellbinding adventure of loss, resilience, and transformation.
One night after roller derby practice, twelve-year-old Tamora Carter discovers a pair of goblins digging through the dumpster behind the rink.
The scruffy pair passed through a magical portal into our world, and they're not alone. Do these creatures know the truth about what happened to Tamora's best friend Andre? She won't rest until she finds out.
But there are things far more dangerous than goblins...
Amelia Sand is a student at Ainsworth Academy, where nonhumans are taught to be civilized. But for the rulers of Umbra-humans who came through a world-gate from Earth and now sit upon the thrones-that's not enough. When Amelia discovers their plans to use magic to force her and her fellow monsters into blind obedience, she sets out to stop them.
Everyone knows goblins can't be heroes, so Amelia visits a world-gate to find human champions of her own. But instead of mighty young heroes, she gets stuck with two old women who have no interest in magic or fighting.
With her friend Boa (a talking shimmer snake), Amelia joins former teacher Ruth and absent-minded Lily on a quest to save the uncivilized peoples of Umbra.
Full of humor and hilarious goblin hijinks, Amelia Sand and the Silver Queens is a story about finding unexpected family and learning to trust in your own power.
Libriomancer Isaac Vainio is part of Die Zwelf Porten re, better known as the Porters, the organization founded by Gutenberg to protect the world from magical threats. Isaac is called in to investigate the killing, along with Porter psychiatrist Nidhi Shah and their dryad bodyguard and lover, Lena Greenwood. Born decades ago from the pages of a pulp fantasy novel, Lena was created to be the ultimate fantasy woman, strong and deadly, but shaped by the needs and desires of her companions. Her powers are unique, and Gutenberg's enemies hope to use those powers for themselves. But their plan could unleash a far darker evil...
The official companion novel to the videogame Fable(R) Legends
Deep in Albion's darkest age, long before once upon a time . . . Heroes are thought to be gone from the land. So why have the bards begun singing of them once more? For Fable newcomers and dedicated fans alike, Blood of Heroes delves into a never-before-glimpsed era, telling the tale of a band of adventurers who come together to defend a kingdom in desperate need.
The city of Brightlodge is awash with Heroes from every corner of Albion, all eager for their next quest. When someone tries to burn down the Cock and Bard inn, four Heroes find themselves hastily thrown together, chasing outlaws through sewers, storming a riverboat full of smugglers, and placing their trust in a most unlikely ally. As the beginnings of a deadly plot are revealed, it becomes clear that Heroes have truly arrived--and so have villains.
What connects the recent events in Brightlodge to rumors about a malicious ghost and a spate of unsolved deaths in the nearby mining town of Grayrock? Unless Albion's bravest Heroes can find the answer, the dawn of a new age could be extinguished before it even begins.