The aim of this book is to provide comprehensive coverage of topics in Unit 1 of the BTEC Level 3 course in Information Technology in an interesting and approachable manner. If you are studying this course, you need to notice, read about, experience and analyse the impact and implications of current and emerging digital technologies. Examples and case studies from scenarios and events that have recently been in the news are used to bring the subject to life. Reading and discussing articles from quality newspapers, whether printed or online, discussing relevant TV documentaries, noticing and analysing the use of digital technology in countless aspects of life, as well as learning from a textbook, are all going to contribute to a successful exam result.
The book is divided into six sections corresponding to the six Learning Aims outlined in the specification, complementing each of the PG Online teaching resource packs. These sections are divided into between four and eight chapters, each containing material that can be covered in one or two lessons. The chapters have in-text questions which can be used as discussion points in a lesson. An extra chapter at the end of Learning Aim B on Drawing System Diagrams will be useful for students faced with a question on the exam for which they are required to draw such a diagram.
In addition to almost 100 in-text questions and discussion points, there are over 80 end-of-chapter exercises that are designed to give practice in answering exam-style questions, using command words such as state, describe, explain, analyse. As much practice as possible is needed in answering such questions and getting feedback from the teacher so as to understand how to gain the maximum possible marks in the final exam.
This book is a 'gamified' approach to Python, aimed at supporting GCSE and KS3 students, with complete coverage of the GCSE programming requirements. There's no substitute for practice when it comes to learning a new skill!
Python syntax is simple to learn, but becoming an expert in writing programs to solve different kinds of problems takes a bit longer. That's why this book has a short explanation of each new statement or technique, followed by one or more examples and then loads of practice challenges.
Some of the challenges will take you only a minute or two, using the Python Interactive window to try out new statements and get immediate results. As you get further into the book, you will be challenged to write programs to perform different kinds of tasks - for example to find the results of a calculation, write a program for a simplified cash machine, sort a list of items into alphabetical order, or to record data in a text file to be read, formatted, and printed.
The programming solutions to some challenges have been helpfully simplified for an inexperienced programmer to modify rather than to write from scratch. This builds your confidence in problem-solving. That's why 35 challenges consist of partially written programs for you to complete.
A clear, concise, step-by-step guide to learn the secrets of effective Word use. This approachable and handy-sized book has become a useful companion for anyone looking to streamline and master their use of Word and other Office applications. MS Word is one of the most useful applications for anyone who uses a computer in their studies, at work or at home. However, a great many people have never been taught the best or most efficient way of performing simple tasks like creating a neat list in columns, placing images exactly where they want them or quickly changing text styles throughout a document. Additionally, many users struggle to adapt to newer versions of Word, and need help learning the best ways of doing familiar tasks.
This book assumes that you know the basics of how to create and edit a simple document, and shows you how to do much, much more. The mysteries of the tabs and ribbon interface are laid bare and you will soon find you can do all you wanted and more in a fraction of the time it took before.
96 full-colour pages in a slim, handy-sized guide.
10 short chapters that you can whip through in less than a day
FREE downloadable pack containing each of the exercise documents and solutions
Ever get frustrated with MS Word? Do images and text jump about?
It really is all very simple once it's explained
PG Online are multi-award-winning specialists in IT and Computer Science with decades of teaching, examining and design experience. Perfect for students, home use and professionals looking to quickly master skills and overcome common frustrations
This popular book covers all of the externally examined Component 3 of the Level 1/2 BTEC Tech Award for the current specification and the new specification for first examination in 2024. It provides comprehensive yet concise coverage of the component through case studies and questioning. It will be invaluable both as a course text and as a revision guide for students nearing the end of their course.
It is divided into four sections covering every element of the Component 3 specification.