How far will power go to hide the truth?
In a world teetering on the edge of collapse, where nuclear devastation and environmental ruin have ravaged the planet, the wealthy retreat into Verisim-a virtual haven designed to shield them from the crumbling wasteland outside. Safely cocooned in fully encapsulated pods, they live as avatars in a shimmering, sanitized simulation. Outside, the real world deteriorates, and the poor, trapped in a brutal reality, labor just to survive. They toil in digital arcades, scraping together enough credits to escape into Verisim's illusions, but true freedom remains forever out of reach.
Dylan McKnight, a disillusioned homicide detective, straddles both worlds. As one of Verisim's citizens, he enjoys privileges in the virtual utopia, yet he's haunted by the system's commercialization and the growing disparity between the wealthy and the struggling tourists. Despised by both the elite and the desperate, Dylan enforces laws in a world where real justice no longer exists.
When a high-profile murder exposes cracks in Verisim's pristine facade, Dylan finds himself targeted by a shadowy killer, pulling him into a conspiracy that reaches beyond the virtual walls. The truth he uncovers threatens to unravel not only Verisim's carefully controlled system but also the dying world outside.
As the body count rises, Dylan races against time to expose the hidden layers of control and deception that govern both realities. But the closer he gets to the truth, the more he risks becoming a pawn in a game far larger-and far deadlier-than he ever imagined.
Caught between the decaying world outside and the digital dream that offers a false sense of hope, Dylan must decide whether to confront the lies at the heart of Verisim or fall victim to them like so many before him.
Thrilling exploration of the intersection between digital escapism and reality.
- Publishers Weekly
Mark Campbell is a fantastic storyteller. The world and character building throughout the book is incredibly well done, with so many twists that keep you turning the pages.
- The Twilight Bookworm, Goodreads
A compellingly dark blend of noir, cyberpunk, and dystopian fiction.
- Kirkus Review
Alan J. Pakula's The Parallax View (1974) is a renowned example of the paranoid conspiracy thriller, a genre that was a marker of the 1970s. The period was haunted by the murders of John F Kennedy (1963), Malcolm X (1965), Martin Luther King (1968), and Robert Kennedy (1968), together with the crimes of the Manson family, Altamont, the Vietnam War, and the Watergate scandal.
Mark Campbell's study of the film situates it within this historical moment of increasing paranoia and conspiracy, analyzing the ways in which it not only reflected, but also actively constructed, this febrile worldview. He contextualizes the film as an adaptation of Loren Singer's 1970 pulp novel by the same name, and highlights the role of influential cinematographer, Gordon Willis, in constructing the visual style that was essential to the filmic representation of paranoia. Focusing on the film itself, Campbell provides a detailed analysis of key scenes, particularly the central six-minute brainwashing sequence which featured imagery drawn from pop culture, advertising slogans, and violent imagery. He examines Pakula's use of the film-within-a-film visual trope, and how the scene refers to the then widely-held suspicion that television and mass media were tools of psychological conditioning, highlighting how this concern was reflective of new anxieties about corporate and media power.Haunted by heartbreak and a past decision in Tucson, Teddy Sanders resolves to no longer turn away from trouble-and in the aftermath of the H7N9 pandemic, trouble is all there is.
As the US government fortifies its power from within the Cheyenne Mountain Complex, it enacts Presidential Directive 40, declaring a national emergency. Under this directive, FEMA transforms into a militarized force, administering civilian work camps and enforcing martial law with an iron fist.
In one such camp, Teddy and his new ally, Ein, confront the brutalities of an authoritarian regime. Determined to escape, they navigate a landscape riddled with dangers and chilling secrets. With the oncoming winter and rising tensions, the camp teeters on the brink of collapse.
As the stakes escalate, Teddy and Ein are pushed to their limits. Will they break free, or will their aspirations for liberty be crushed under the regime's iron fist?
In a world ravaged by a mutating virus, every step is a fight for survival.
After escaping the crumbling order of quarantine centers and FEMA camps, Teddy Sanders and Ein Becker traverse the desolate remnants of the United States, searching for a semblance of sanctuary in a land where civilization has fallen.
The landscape is brutal: remnants of the government vie with rebel factions for control, and fortified cities promise safety at a steep cost. Beyond their walls, militias and settlements battle over the scraps of a once-thriving society.
As Teddy and Ein dodge relentless pursuit by military forces, their journey through hostile territories is fraught with treacherous alliances. The trust between them is strained to breaking when Teddy uncovers dark secrets that Ein has kept hidden.
With every secret revealed, Teddy and Ein's trust is tested to its limits. Can they survive the fallout, or will their fragile alliance shatter?
As a deadly virus cripples society, fate intertwines the lives of two survivors, forging an unlikely alliance in a world engulfed by chaos.
In Delaney, Georgia, an antigenic shift in the H7N9 bird flu virus triggers a catastrophic outbreak, jumping from birds to humans with devastating effects. Despite the federal government's attempts to downplay the severity, the contagion ravages communities, leading to an unprecedented death toll and the swift imposition of martial law.
At a maximum-security federal penitentiary south of Tucson, Arizona, Teddy Sanders watches the structured world around him crumble as the virus breaches the prison walls, indiscriminately claiming the lives of guards and inmates. Overwhelmed by chaos, Teddy navigates a maze of threats and alliances to escape his concrete tomb.
Just fifty miles away, Jane fights to keep her son safe in a rapidly deteriorating Tucson, battling looters and an increasingly oppressive military presence. Her desperate search for supplies becomes a daily struggle for survival.
As their paths intersect, Teddy and Jane must make pivotal choices that will shape their futures. Can they find hope and salvation in a world falling apart?
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When Rugby League and Rugby Union fans were asked: 'Would you watch the Australian Kangaroos play the New Zealand All Blacks?' The unanimous reply was, 'Absolutely '
On the world stage, Australia dominates the League version of Rugby while in Union it is New Zealand. Undoubtedly, the best rugby players in Australia play League but, elsewhere, who has heard the names, Billy Slater, Greg Inglis or Jonathan Thurston?
When Mark Campbell, a self-confessed Rugby League 'tragic', saw South Africa win the 1995 Rugby Union World Cup, it inspired him to ask: 'How can the Springboks be the best Rugby team in the world when they have not beaten the Australian Kangaroos?' In response, he drafted a proposal to end the war and unify the two codes under the one banner - the Unified Sport of Rugby.
In his book, The Rugby Abstract, Mark examines the history of Rugby, shares his personal experience with both codes, outlines the benefits and challenges of creating a united sport, and discusses the potential rules in detail. It is a carefully considered attempt to reconcile these two popular sports on a level playing field.